Main complaint about sch dps has been that it just isn't fun, is a single button spam, has no risk/reward decision making, and leaves very little room for a skill gap to form. Basically anything that you may strive for on a class you'll be playing for months has been removed. Also, will be clunkier to play than the current iteration.

It's never been about numbers, just gameplay. It used to be that if you didn't like the whm gameplay you had options. Now you have reskins.