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  1. #11
    Player
    Yulja's Avatar
    Join Date
    May 2019
    Posts
    39
    Character
    Yulja Soneli
    World
    Phoenix
    Main Class
    Summoner Lv 74
    What I do not understand is that SCH still is Hybrid in PvP (needs Broil to get Aetherflow Stacks) but in PvE they removed the Hybrid feeling? Does that even make sense? Does the PvP Team and PvE Team work together? Seriously this makes me even more angry because why not streamline in PvP aswell so it's not only WHM-oriented? This is madness, nothing else anymore and nobody can argument against this now because being Hybrid in PvP and not PvE anymore(I know SCH has still DPS skills, let's not be childish, it's about how and how much).

    Really shocking and I really really hope they do something because this is beyond ridiculous.

    And also: it is sad too see that the criticizing people were right about everything..I really hoped for something from SE but I guess they want the healer community to quit playing healer? I don't know anymore..
    (17)

  2. #12
    Player
    Ezikiel's Avatar
    Join Date
    Jun 2013
    Posts
    25
    Character
    Ezikiel Bismarck
    World
    Balmung
    Main Class
    Conjurer Lv 78
    im still looking to see what the effect of catalyze means for SCH
    (0)

  3. #13
    Player
    Shalan's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    158
    Character
    Eilonwy Ilyr
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Those Collective Unconscious nerfs are absolutely hilarious
    Literally a shittier Sacred Soil now and I still have to channel it
    (17)

  4. #14
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Oh dear.

    /10char
    (2)

  5. #15
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    I'm not going to sugar coat this

    Devs need to try harder than this if balance is their goal

    Collective Unconscious needs to be buffed significantly as of right now sch can effectively have sacred soil up 50% of the time, its better in every way as sch is not rooted, heals more, its bigger by a lot, has a shorter cd, and its cost is non existent atm for anything lv70 and below, and bonus its a lv50 skill while ast has to wait till lv58.

    Ast cards have no 'cannot stack' clause so they might effectively set up +20% damage up for 12-15s, but it still looks like it will have mp issues.

    Whm/sch getting the reduced cast time on their physick/cure is nice but i think it would've been better on their Glare/Broil III cast times since from what i have seen you will be using these a lot more than physick(lol) and cure, they keep giving us too many ocgd options to use these frequently enough to warrant the reduced cast time.

    I could probably think up more and lol smn got its regen buffed, its like the devs want a 1 hlr meta or something XD
    (33)
    Last edited by Crushnight; 06-27-2019 at 10:38 PM.
    Guy butt is best butt <3

  6. #16
    Player
    Yulja's Avatar
    Join Date
    May 2019
    Posts
    39
    Character
    Yulja Soneli
    World
    Phoenix
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Crushnight View Post
    I'm not going to sugar coat this

    Devs need to try harder than this if balance is their goal

    Collective Unconscious needs to be buffed significantly as of right now sch can effectively have sacred soil up 50% of the time, its better in every way as sch is not rooted, heals more, its bigger by a lot, has a shorter cd, and its cost is non existent atm for anything lv70 and below, and bonus its a lv50 skill while ast has to wait till lv58.

    Ast cards have no 'cannot stack' clause so they can effectively set up +20% damage up for 12-15s, but it still looks like it will have mp issues.

    Whm/sch getting the reduced cast time on their physick/cure is nice but i think it would've been better on their Glare/Broil III cast times since from what i have seen you will be using these a lot more than physick(lol) and cure, they keep giving us too many ocgd options to use these frequently enough to warrant the reduced cast time.

    I could probably think up more and lol smn got its regen buffed, its like the devs want a 1 hlr meta or something XD
    You are right but Sacred Soil only has Regen in ShB as far as I remember correctly?

    Though it is all ridiculous atm, I am so angry.

    What were they thinking? Did they think that we are happy? I mean seriously, they have to consider that people LOOK at the changes beforehand and that they look at their jobs and start thinking. Why do they change nothing? Why do they not talk to us? Where are CMs? If they have no Beta, okay, that's fine to me, but why is nobody talking directly to the healers?

    I mean seriously, PvP actions and PvE actions are so different(SCH) that I think that they do not talk to each other(the devs).
    How far do they want to go? Only one job left? 1 Heal job only? Oh wait, they started it already...
    (10)

  7. #17
    Player
    CaesarCV's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    278
    Character
    Faire Eravyn
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Crushnight View Post
    I'm not going to sugar coat this

    Devs need to try harder than this if balance is their goal
    But they couldn't afford to make a new healer thanks to this wonderful balancing we got, remember?

    Less facetiously...the changes seem pretty bad. It feels like they took the simplest, laziest route at every decision point. Had trouble balancing Eos and Selene? Eh, just make them the same. Had trouble balancing cards? Eh, make them all the same. Had trouble balancing healer dps? Eh, just make them the same. Had trouble with healers feeling like they had too much downtime? Eh, just don't worry about it. Had trouble with people not knowing when to cast time magic spells? Eh, just remove them. That's what it feels like all the time, and it's kind of sad.

    I'm guessing Healer will be a pretty rare role this expansion...and forever if they can't ever get their stuff straightened out.

    Really looking forward to a whole expansion of potency fixes to try and deal with the changes before they can't make a new Healer in the next one since they need to balance us again.
    (28)

  8. #18
    Player
    Shalan's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    158
    Character
    Eilonwy Ilyr
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Yulja View Post
    What were they thinking? Did they think that we are happy? I mean seriously, they have to consider that people LOOK at the changes beforehand and that they look at their jobs and start thinking. Why do they change nothing? Why do they not talk to us? Where are CMs? If they have no Beta, okay, that's fine to me, but why is nobody talking directly to the healers?
    I don't think they really have English CMs, but they did have "influencers" and players with a base of large followers come out for the media tour. Said influences & a few gaming journalism organizations had the opportunity to do interviews and ask questions, but guess which role didn't have any influencers/players that main their role attend?
    And subsequently, guess which role didn't really get any questions asked about in interviews?

    I don't think it's malicious, I think it's that they just don't have a solid media outreach team and the ones they do reach out to aren't focused on our role (healer). IIRC, during the last Fanfest in an interview Yoshi was surprised that people were expecting a new healer with this expansion and he didn't realize there was any sort of backlash at the lack of healer info that was dropped in the fanfest. They're just really out of touch with this role.
    (14)

  9. #19
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Crushnight View Post
    its like the devs want a 1 hlr meta or something XD
    With all the extra healing abilities the healer got, it shouldnt be thaat hard anymore to solo heal pfs. That would probably the only situation where one would find use for their entire kit.
    (0)

  10. #20
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ezikiel View Post
    im still looking to see what the effect of catalyze means for SCH
    It means that you can't deploy Catalyze, thus indirectly nerfing Deploy + Critlos. Deploy specifically speaks to spreading Galvanize.

    It's actually a pretty ingenious way of nerfing Deploy without hurting Adlo too much in the process since Deployed Critlo's gave so much mitigation it wasn't even funny.

    Quote Originally Posted by Sebazy View Post
    Sch is looking mighty even before these changes. Roll on home time so I can have a proper browse. One interesting note is that these potency bump should help offset the usual scaling woes the fairy sees as we level up.
    I feel like S-E is trying to push SCH to have two healing modes and to rotate between. Dissipation is a lot more palatable now due to both the nerf in Embrace potency and the fact you get the the fairy back afterwards. So you want to use Dissipation when pet abilities / Seraph are on CD to help push more healing with SCH.

    ( I don't really want to debate the semantics of whether the extra healing power is even needed - just wanted to state a personal observation based on the kit and some of the choices that went into the SCH changes )
    (8)
    Last edited by Ghishlain; 06-27-2019 at 10:57 PM.

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