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  1. #1
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    (6)
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    And to the shock of no one who's been paying attention for the last 4 years, they are almost exactly the same as the media preview build. Glaring oversights included.
    (46)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    oof. As expected.
    (5)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    And to the shock of no one who's been paying attention for the last 4 years, they are almost exactly the same as the media preview build. Glaring oversights included.
    Keep your expectations low. You'll either be proven right (in this case) or pleasantly surprised.
    (16)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    No not really. I did notice some differences. Such as Ruin being bumped to 160 potency which mitigates that low level issue mentioned here. Not to mention that Seraph has the bumped potencies to justify her place as the "big cooldown"

    A fun thing I did notice is that Physick, Cure, and Benefic now have 1.5 cast times. Which means, despite how evil gcd heals seem to be with this community, does give all 3 healers single weave space. That's good for those scenarios where you get that bad tank who takes too much damage, you can at least weave an ogcd heal onto those heals to save mp and not clip.
    (4)

  6. #6
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Oh my. I liked the changes to AST cards when I first heard about them, but seeing the full changes in the job guide got me thinking …

    Could not a skilled AST potentially boost a party member (or 2) by up to 20% damage if I'm reading those cards accurately?

    I don't see a warning about Divination and Lord/Lady not stacking with the base cards. If that's true, Could we not potentially setup a situation where we get max Divination on the party, Balance a target then immediately use a Sleeve Draw charge to acquire a second Balance while the first is still active with Divination ticking and convert that into a Lord to also apply to our chosen DPS to bring all 3 buffs (6+8+6) for a 20% damage boost for a single target?

    Of course, none of that is possible if the various effects overwrite each other. But if they don't, That could be a fun replacement to the old card fiddling.
    (2)

  7. #7
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sebazy View Post
    And to the shock of no one who's been paying attention for the last 4 years, they are almost exactly the same as the media preview build. Glaring oversights included.
    Looking over these changes, I'm even more convinced SCH won't be weak.

    Even more AoE healing - a new mini indom. effectively 400-potency heal mode for the pet that can be rotated with Fey Union, which is already the strongest regen effect in the game by a wide margin. Instant, free shield on a 20s CD. etc etc

    And of course, chain strat is still there. I think SCH can afford to have 20 less potency on their nuke.
    (8)

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Sch is looking mighty even before these changes. Roll on home time so I can have a proper browse. One interesting note is that these potency bump should help offset the usual scaling woes the fairy sees as we level up.

    AST is the one that’s looking underwhelming imo
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #9
    Player
    CaesarCV's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    278
    Character
    Faire Eravyn
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sebazy View Post
    And to the shock of no one who's been paying attention for the last 4 years, they are almost exactly the same as the media preview build. Glaring oversights included.
    Yeah, I don't really get those people. Guess we're headed into "try it first" stage, followed by "wait for a patch" stage?

    Quote Originally Posted by Risvertasashi View Post
    Looking over these changes, I'm even more convinced SCH won't be weak.
    To be fair, the new SCH being weak was never too much of a concern for people. It seems like a pretty powerful healer in a lot of ways despite the nerfs to DPS. The issue is more that the new SCH seems a lot more boring than they used to be. Between not having those cool decisions between whether one can pull off an energy drain or not, the simplified DPS rotation, and the easier pet management there might just be...less. I'll definitely give it a try, but I'm pretty concerned.
    (27)

  10. #10
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sylve View Post
    Oh my. I liked the changes to AST cards when I first heard about them, but seeing the full changes in the job guide got me thinking …

    Could not a skilled AST potentially boost a party member (or 2) by up to 20% damage if I'm reading those cards accurately?

    I don't see a warning about Divination and Lord/Lady not stacking with the base cards. If that's true, Could we not potentially setup a situation where we get max Divination on the party, Balance a target then immediately use a Sleeve Draw charge to acquire a second Balance while the first is still active with Divination ticking and convert that into a Lord to also apply to our chosen DPS to bring all 3 buffs (6+8+6) for a 20% damage boost for a single target?

    Of course, none of that is possible if the various effects overwrite each other. But if they don't, That could be a fun replacement to the old card fiddling.
    Am fairly certain that the card effects will overwrite each other like they used to do.
    (3)

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