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  1. #51
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Grimoire-M View Post
    It has nothing to do with Minor Arcana. You want to use cards asap in order to make the most of the 3s recast time on Draw during Sleeve Draw's buff window. Spending time on Redraw/Minor Arcana during that window invites clipping or delaying it by additional GCDs, neither of which is ideal. The less you desync your draw timers the better, as Sleeve Draw can eat out a potential Draw or two if you don't use those cards asap.
    You're over thinking it.
    Sleeve Draw reduces recast of Draw to 3s, but that doesn't mean you have to use it every 3s.
    If you do, you'll be overwriting all your card buffs anyway.
    (0)

  2. #52
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90

    A 250 potency heal on a 90s cooldown, vs 600 (thanks to the initial tick) on a 30s.
    (11)
    Last edited by YusiKha; 06-27-2019 at 07:34 PM.

  3. #53
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Celestial Opposition is even more embarassing. SE honestly didn’t even try with this rubbish. The only change I’ve noticed at work is the Indom nerf going live
    (8)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #54
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    Really, with the movement restrictions on Collective Unconsciousness one would think it would be about 1.5 times better than Sacred Soil.
    Not like, way worse.
    (9)

  5. #55
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    Those 240 malefic and 45 combust is just a bit TOO weak wouldnt you say?
    (3)

  6. #56
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by althenawhm View Post
    Those 240 malefic and 45 combust is just a bit TOO weak wouldnt you say?
    Your ranged dps cards also affects healers now, so you can buff your damage by 6/8% and the additional 2-6% from Divination. I get that's not alot but with ast's ability to buff its and allies damage on a consistent basis giving it too much damage potency would make WHM even worse.
    (2)
    Last edited by Brandedblade; 06-27-2019 at 09:49 PM. Reason: Replaced "Healer" with "Divination"

  7. #57
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by YusiKha View Post

    A 250 potency heal on a 90s cooldown, vs 600 (thanks to the initial tick) on a 30s.
    Great balance SE !
    (6)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  8. #58
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    264
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by YusiKha View Post

    A 250 potency heal on a 90s cooldown, vs 600 (thanks to the initial tick) on a 30s.
    Mhhh nop thats false!

    You can extend the bubble 18s and the buff hold 15s. So the buff hold al least 33s so we have 11 ticks with 50HP so we have 550HP. If you only use it short we have only 250Hp. So it feels bance in the HP. But the CD is meh...
    (0)

  9. #59
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Heilstos View Post
    Mhhh nop thats false!

    You can extend the bubble 18s and the buff hold 15s. So the buff hold al least 33s so we have 11 ticks with 50HP so we have 550HP. If you only use it short we have only 250Hp. So it feels bance in the HP. But the CD is meh...
    When exactly do you outside of gpose hold CU for the full duration?
    (5)

  10. #60
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Holding CU for 18 seconds would cost you a huge amount more potency by way of casts lot =(

    It was always better to tap the button to apply the buff and try and extend it with CO where possible.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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