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  1. #31
    Player
    Aurelius2625's Avatar
    Join Date
    Mar 2019
    Posts
    269
    Character
    President Obama
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Block strength will likely increase, I've heard that they reset block strength with each expansion back to around 20 percent and let it increase with the shields that we get. Not too worried about it. If the other tank mitigations are around 20percent reduction or 25 pct of hp, it's not terrible.
    (1)

  2. #32
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    They want tanks to take more damage, so healers could heal more instead of dealing damage.

    At least that what i think they are trying to do.
    (0)

  3. #33
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100


    Camouflage still the same for those curious
    (0)

  4. #34
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Nedkel View Post
    They want tanks to take more damage, so healers could heal more instead of dealing damage.

    At least that what i think they are trying to do.
    > Wants Tanks to take more damage.

    > Gives all Tanks passive 20% damage reduction from Trait

    SE Logic.

    (0)

  5. #35
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Kalise View Post
    > Wants Tanks to take more damage.

    > Gives all Tanks passive 20% damage reduction from Trait

    SE Logic.

    But its still a nerf to tanks in tank stance, and majority of tanks are sitting this stance.
    (0)

  6. #36
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Nedkel View Post
    But its still a nerf to tanks in tank stance, and majority of tanks are sitting this stance.
    Yeah, but baking in Tank Stance defensive bonus as a passive, doesn't make Tanks take more damage.

    It only makes Tanks take LESS damage in content where damage is actually a thing (I.e. Savage/Ultimate) because in that content, the majority of Tanks are not using Tank Stance.

    If SE were actually trying to make Tanks take more damage, they simply would remove that 20% damage reduction altogether. In favour of just stacks of HP (Without increased Healing like on the new Thrill of Battle).

    As it stands, in easy content where incoming damage is not particularly high, Tanks overall will be taking roughly the same damage (As this is where you find the majority of tanks being in Tank Stance). But in actual content that actually makes damage matter, Tanks are overall taking less damage (As this is where you find the majority of tanks being in DPS Stance, especially as this is when Enrage Timers also become a thing)

    Nerfing Parry by 5% barely affects any of these Tanks. Since it's not a particularly abundant mechanic and is one of the reasons why Anticipation is a trash skill because even with its boost you still don't Parry a whole lot.

    The exception being the brand new Parry focused skill they designed after removing other Parry focused skills >.>
    (4)

  7. #37
    Player
    T-Owl's Avatar
    Join Date
    May 2017
    Posts
    137
    Character
    Tanha Rhidill
    World
    Famfrit
    Main Class
    Sage Lv 90
    This nerf in parrying is SE fully shitting on the current DRK Community, considering that it is public knowledge that it will collectively change to GNB
    (1)

  8. #38
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kalise View Post
    snip
    This completely.

    The only way it's an honest nerf is if you view it for the initial pull/beginning of a mob pull before you switch tank stance off. It's still a nerf but it's a really a non issue for people who currently tank in dps stance as is.

    The 20% trait is actually a buff to tanks in DPS stance, basically giving them a grit level buff as a passive. Taking away the parry focused skills from PLD and WAR is honestly pretty funny since it's trying to justify the nerf in parrying as is. WAR is the one hit by this the most as RI is a nice defensive cd, but now with a flat 20% def buff with a shorter duration and CD it almost makes that nerf null and void.

    Gunbreaker having both a parry and a defensive buff in Camo is interesting. My guess is it'll make it an overall 15% defensive buff at best if autos are a constant otherwise it'll stick around 11-12%. The biggest boon is the 20 second duration which while having a longer CD Brutal Shell is going to be up constantly evening stuff out.
    (0)

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