
I think they need to nerf Crit if that does end up happening again... or at the very least buff Tenacity...
The funny thing is player perception plays a huge role in the cost. If Tenacity is inferior to Crit to any extent, tanks will favor Crit no matter how small the gap. The actual realized DPS increase might be less than 1% and they'll still do it. Then there's the fact that tanks are a minority compared to DPS being a majority. Early in SB I just found it better to slot Tenacity by buying Crit materia with my cracked clusters, selling it, and then buying Tenacity off the market board. That way I didn't leave any slots open, even for gear I knew would be replaced soon-ish. Whereas with slotting Crit I found myself waiting for something semi-permanent before slotting.
That's because the defensive benefits of Tenacity are even lesser than that difference. It was the same issue with Parry - it was such a low mitigation boost that it wasn't worth it, even if you wanted to turtle it up. Honestly they'd do Tenacity a favor by removing this stupid hybrid stat quality and making it pure defensive stat, but actually a substantial one - then it'd be at least potentially useful for prog like non-tank vit melds.
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