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  1. #1
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    Captain Lalafist
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    Odin
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    Arcanist Lv 82
    Skyrim was an unbalanced mess from a gameplay perspective. But it wasn't an MMO so it didn't matter.

    You could break that game without trying. That's how 'well' it was designed. In a competitive MMO environment that is as good as a dead game.

    I hope SE ports the game to PS3 as well as Bethesda did. Although that was their fourth time with the same results so they're quite a bit ahead.
    (10)

  2. #2
    Player
    Tenshi's Avatar
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    Oct 2011
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    Character
    Ai Goldenheart
    World
    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Skyrim was an unbalanced mess from a gameplay perspective. But it wasn't an MMO so it didn't matter.

    You could break that game without trying. That's how 'well' it was designed. In a competitive MMO environment that is as good as a dead game.
    Agreed. It's chock full of bugs and poor design decisions* that can lead to some painfully tedious gameplay, but because it's content heavy, visually advanced (though not as much as FFXIV), and single player, people are very forgiving of it.

    *For instance, the UI is a mess, the tutorial can be easily broken leaving you in an endless loop, dragons can frequently be killed with ease via a number of almost impossible not to use exploits (ranged weapons ftw!), the NPCs continue endlessly to give their default lines every 5 seconds when you're standing near them (and the voice acting is the stuff of nightmares, so why would you do this--it's a design decision that still confuses me), and the list goes on.
    (2)

  3. #3
    Player
    Scherwiz's Avatar
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    Mar 2011
    Location
    Gridania
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    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Tenshi View Post
    Agreed. It's chock full of bugs and poor design decisions* that can lead to some painfully tedious gameplay, but because it's content heavy, visually advanced (though not as much as FFXIV), and single player, people are very forgiving of it.

    *For instance, the UI is a mess, the tutorial can be easily broken leaving you in an endless loop, dragons can frequently be killed with ease via a number of almost impossible not to use exploits (ranged weapons ftw!), the NPCs continue endlessly to give their default lines every 5 seconds when you're standing near them (and the voice acting is the stuff of nightmares, so why would you do this--it's a design decision that still confuses me), and the list goes on.
    - Visually Advanced... ...

    AI of Awesome?

    I wonder how many people have died from bug testing ES5.
    (0)

  4. #4
    Player
    Tenshi's Avatar
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    Oct 2011
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    Character
    Ai Goldenheart
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    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by Scherwiz View Post
    - Visually Advanced... ...

    AI of Awesome?

    I wonder how many people have died from bug testing ES5.
    Yeah, I don't understand it either. People seem willing to overlook its obvious flaws but I don't see anything that truly compelling about it that would lead me to do so.

    I quit playing the second time that the following happened:

    1] cleared out huge dungeon all the way to final room
    2] failed to discover item along the way necessary to opening final room
    3] had to return to start of dungeon and reloot every body/check every bookshelf for missing item

    Spending an hour poking around poorly lit virtual bookshelves waiting for my cursor to indicate there's something to loot isn't fun. In fact, it's very unfun. Sort of what one might expect if there was a hidden object level in hell.
    (5)

  5. #5
    Player
    Hanemakikaze's Avatar
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    Mar 2011
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    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tenshi View Post
    Agreed. It's chock full of bugs and poor design decisions* that can lead to some painfully tedious gameplay, but because it's content heavy, visually advanced (though not as much as FFXIV), and single player, people are very forgiving of it.

    *For instance, the UI is a mess, the tutorial can be easily broken leaving you in an endless loop, dragons can frequently be killed with ease via a number of almost impossible not to use exploits (ranged weapons ftw!), the NPCs continue endlessly to give their default lines every 5 seconds when you're standing near them (and the voice acting is the stuff of nightmares, so why would you do this--it's a design decision that still confuses me), and the list goes on.
    Irony is myself, & and I'm sure many many others still enjoyed it far more than most anything this year(or last year I guess?). Haters gonna hate.
    (4)
    Last edited by Hanemakikaze; 01-03-2012 at 05:42 AM.

  6. #6
    Player
    Scherwiz's Avatar
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    Mar 2011
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    Gridania
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    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Hanemakikaze View Post
    Irony is myself, & and I'm sure many many others still enjoyed it far more than most anything this year(or last year I guess?). Haters gonna hate.
    Haters? or people with eyes and brains?
    (0)

  7. #7
    Player
    Rhomagus's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Betelgeuzah View Post
    Skyrim was an unbalanced mess from a gameplay perspective. But it wasn't an MMO so it didn't matter.

    You could break that game without trying. That's how 'well' it was designed. In a competitive MMO environment that is as good as a dead game.

    I hope SE ports the game to PS3 as well as Bethesda did. Although that was their fourth time with the same results so they're quite a bit ahead.
    I wasn't referring to how buggy Skyrim is, nor how quickly overpowered you can become in that game. Hence, why I said, "The ideas themselves weren't bad, they were implemented poorly and weren't appropriately tuned for an MMO."
    (2)

  8. #8
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    Character
    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Quote Originally Posted by Rhomagus View Post
    I wasn't referring to how buggy Skyrim is, nor how quickly overpowered you can become in that game. Hence, why I said, "The ideas themselves weren't bad, they were implemented poorly and weren't appropriately tuned for an MMO."
    Psh. Ideas are a dime in the dozen, and in this case the execution was lacking as well. Skyrim did nothing extraordinary. Oh, and sometimes ideas are born dead.

    Irony is myself, & and I'm sure many many others still enjoyed it far more than most anything this year(or last year I guess?). Haters gonna hate.
    Nothing ironic about it. People have liked subpar games since the beginning of time. Just don't act like XIV should learn anything from them.
    (0)

  9. #9
    Player
    Hanemakikaze's Avatar
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    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Psh. Ideas are a dime in the dozen, and in this case the execution was lacking as well. Skyrim did nothing extraordinary. Oh, and sometimes ideas are born dead.



    Nothing ironic about it. People have liked subpar games since the beginning of time. Just don't act like XIV should learn anything from them.
    This statement is true, perfect example would be FFXIV, definitely not Skyrim.
    (5)