I'd personally rather have a full viera race, since it follows the game asthetics better and is more demanded imo, but I'm fine with whicever. Anything but genderlocks for meI can't really answer that right now. It depends on how limited hrothgar hair will be, which we won't really know until launch.
If hrothgar will have a variety of hair options, and new hairs will come out for hrothgar at the same frequency as other races, then I think hrothgar makes for a good addition. However, if the hrothgar fad calms down a bit after launch, and I don't see anyone playing as hrothgar anymore because of the limited hair options, then I don't think it was worth it.
Like I said, we won't know until launch, but I am hoping for the best.



They are never going to introduce one without the other. Ever. If they did, it would be an even bigger backlash. Either the male and female counterparts will be put in together or not at all.
I didn't mean it like that. I meant to say what race would ppl have prefered to get, as a full race, with the other one being either saved or scrapped at 5.0
IMO if they prioritize gear modeling research to automate it, they will make the game 5000x times better with different body types, more races, missing genders etc...Yes but it's not just competing with WoW anymore, but several other MMOs (and non-MMOs) besides, some of which look very polished and allow significantly more scope for customisation in character creation. When you're asking a consumer to devote their money and time to the game, it's not just a case of what other MMO could they be playing but what other uses in general could that time/money go towards.
It is worth considering that the addition of the missing genders and the high res texture conversion present the same problem (converting existing assets) and so solving this issue would by implication ease the addition of the missing genders. It is also the same problem that having multiple body types per race poses. The gear output was just an example of a trade-off that could take place, with his point being that they're trying to find ways to render the conversion of assets more efficient. Thus why I say I would rather they prioritised this.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.





