Quote Originally Posted by Mansion View Post
Back to casters, I like the idea of having general "Casting challenges" (MP management, movement, utility, burst) but individual solutions, that's what makes a job enjoyable and special in my opinion.
Which does make the changes to Aetherflow and Lucid Dreaming somewhat unfortunate, since it means SMN and RDM now must rely on the same method for MP management, forcing SMN to take a step backward and preventing an 'individual solution' from being added to the RDM (such as recovering via the use of melee abilities).

But to roll back to the original topic, that doesn't in itself preclude RDM from getting a Triplecast-esque ability in its kit, provided it serves either a different function completely (like Dualcast itself does) or a similar function in a different way (like Light Speed).
Rather, I would more question what the purpose of such a skill would be in RDM's kit, since giving Triplecast to RDM wouldn't necessarily provide more mobility (as RDM already has adequate tools for that), but rather more burst (allowing you to chain Verthunder/aero). It's not really a cooldown that can be argued for RDM on the grounds of personal utility.