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  1. #91
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Amnmaat View Post
    When it comes to art and design there's no "this is more important than that" statements, it's subjective. It all falls on the devs to evaluate (re-evaluate) their design standards. With the game dropping 32bit OS support this is a great chance for them to re-evaluate some of the worst visuals of the game.
    It is when it’s been stated in the past that the development team is already short-staffed—I believe Yoshida has already given the reasoning for why they don’t implement some things as “we don’t have the manpower for it”. I’d rather them focus on the newer content and improving things like job balance (probably a pipe dream, but one can wish) than going back right now and fixing obscure textures. Maybe when the game enters XI’s mode of maintenance, but right now I prefer focus on the upcoming expac and patches.
    (2)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #92
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by HyoMinPark View Post
    It is when it’s been stated in the past that the development team is already short-staffed—I believe Yoshida has already given the reasoning for why they don’t implement some things as “we don’t have the manpower for it”. I’d rather them focus on the newer content and improving things like job balance (probably a pipe dream, but one can wish) than going back right now and fixing obscure textures. Maybe when the game enters XI’s mode of maintenance, but right now I prefer focus on the upcoming expac and patches.
    They're not short staffed to the point where they need to close the community forum to any suggestions/requests. They're a company, not 5 people creating a game in their garage.
    (0)

  3. #93
    Player
    Joven's Avatar
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    Dec 2013
    Location
    The Otter Limits
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    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Amnmaat View Post
    You finally turned off the gossip channel.

    I don't think you understand what you're talking about. Bringing bad sectors to the same level of detail as the rest of the environment has a negligible effect on processing. The major reason they had to do things like this was because of 32bit OS memory limitations, not because CPUs will explode if they remove bad textures from the game.
    Look at any modern 3D video game from the last 10 years and you'll see the same thing across the board: anything that isn't directly interactable in the environment or extreme background like your image is low polly or just a simple flat image. This so the dev team doesn't have to waste time with extra work and like I said, to not put a strain on some systems. Just because your CPU/GPU might not explode from the extra burden of needless textures doesn't mean other's won't.
    (2)


    Gamers don't die, we just go AFK

    #ottergate

  4. #94
    Player
    NanaWiloh's Avatar
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    Aug 2015
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    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Joven View Post
    Am I the only one who doesn't care if there are grainy textures here and there? As long as everything is recognizable for what it's supposed to be and the game is enjoyable then I'm good.
    No your not the only one. The problem we have here is there are people who have a graphics fetish and will go out of their way to find issues with a games graphics.
    (3)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  5. #95
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Amnmaat View Post
    They're not short staffed to the point where they need to close the community forum to any suggestions/requests. They're a company, not 5 people creating a game in their garage.
    I never said otherwise. I merely repeated what Yoshida has said. I have enough criticisms about how the game can be handled, but I feel more keen to listen to him on concerns of staffing compared to a forum poster. On the topic of the forums, NA Forums actually don’t see a lot of activity or input from the developers or community mods. I hear they are more active on the JP forums, so perhaps it is a language thing. I’m sure they read some of the threads, but they probably pay attention to the ones that are fairly large and egregious (like Housing, for example).

    I feel like you’re seriously underestimating the time it would take for them to go back and make textures for every thing you find unsatisfactory. I don’t think that this is a large enough complaint to really get priority over other things at this time. Not when there are other complaints that more people find concerning and that probably need to be seriously addressed—like the Housing system or healer balance, to give two hot topics right now.

    Quote Originally Posted by NanaWiloh View Post
    No your not the only one. The problem we have here is there are people who have a graphics fetish and will go out of their way to find issues with a games graphics.
    I personally don’t care either. HD Textures would be nice, but I can play the game just fine as it is. The random low resolution trees or rocks in the far distance don’t bother me even at 2K.


    Bleh, posting limits.

    Quote Originally Posted by Amnmaat View Post
    Do you realize that these environment design choices have everything to do with 32bit OS limitations (computers people bought before 2008) and not about today's computers? The ps3 specifically held 2.0 areas back because it virtually had no RAM in it. You're not really understanding the hardware that today's gamers are using.
    You also don’t seem to understand that not everyone plays on enthusiast-tier PCs. I may have a fairly beefy PC, but that doesn’t mean that everyone does. Some play with just enough to get them by and not with PCs that can run 4K, 144 FPS, with Max settings. For a while, I played on a laptop. Before that, PS4. And before that, PS3. I have friends who have played on toaster computers but don’t care enough to “optimize” the game graphics to invest in something stronger (or just simply cannot afford it due to other financial responsibilities tying up funds).

    The point is, is that the developers optimize the game around those who do not have The Best PC. They can slowly let lower end things go in the future, but I think there are far more pressing things that need to be addressed compared to rocks or trees that people zoom by and barely spare a glance to. If they upgrade any textures, make it character model/gear textures. I think people would care more about those than this tree tbh.
    (2)
    Last edited by HyoMinPark; 06-21-2019 at 05:02 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #96
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Joven View Post
    Look at any modern 3D video game from the last 10 years and you'll see the same thing across the board: anything that isn't directly interactable in the environment or extreme background like your image is low polly or just a simple flat image. This so the dev team doesn't have to waste time with extra work and like I said, to not put a strain on some systems. Just because your CPU/GPU might not explode from the extra burden of needless textures doesn't mean other's won't.
    Do you realize that these environment design choices have everything to do with 32bit OS limitations (computers people bought before 2008) and not about today's computers? The ps3 specifically held 2.0 areas back because it virtually had no RAM in it. You're not really understanding the hardware that today's gamers are using.

    Quote Originally Posted by HyoMinPark View Post
    I never said otherwise. I merely repeated what Yoshida has said. I have enough criticisms about how the game can be handled, but I feel more keen to listen to him on concerns of staffing compared to a forum poster. On the topic of the forums, NA Forums actually don’t see a lot of activity or input from the developers or community mods. I hear they are more active on the JP forums, so perhaps it is a language thing. I’m sure they read some of the threads, but they probably pay attention to the ones that are fairly large and egregious (like Housing, for example).

    I feel like you’re seriously underestimating the time it would take for them to go back and make textures for every thing you find unsatisfactory. I don’t think that this is a large enough complaint to really get priority over other things at this time. Not when there are other complaints that more people find concerning and that probably need to be seriously addressed—like the Housing system or healer balance, to give two hot topics right now.

    I personally don’t care either. HD Textures would be nice, but I can play the game just fine as it is. The random low resolution trees or rocks in the far distance don’t bother me even at 2K.
    Nothing's stopping you from advocating for those issues you think they should work on.
    I feel the game's quality should be upped to the standard they have already set. Some textures/locations could use patching up.
    (0)
    Last edited by Amnmaat; 06-21-2019 at 04:56 PM.

  7. #97
    Player CorbinDallas's Avatar
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    May 2015
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    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Zoom far enough in to anything, in any game, and it'll look like complete dog poop. You're trying way too hard for such a non issue when there are far more pressing things this game needs.
    (2)

  8. #98
    Player Amnmaat's Avatar
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    May 2019
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    1,249
    Character
    Loud Jungle
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    Sargatanas
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    Black Mage Lv 60
    Quote Originally Posted by CorbinDallas View Post
    Zoom far enough in to anything, in any game, and it'll look like complete dog poop. You're trying way too hard for such a non issue when there are far more pressing things this game needs.
    That's incorrect.
    That screenshot is not a zoom, you walk by and that's what you see. Going into semantics doesn't change the the situation.
    (0)
    Last edited by Amnmaat; 06-21-2019 at 05:01 PM.

  9. #99
    Player CorbinDallas's Avatar
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    May 2015
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    745
    Character
    Korbin Dallas
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    Twintania
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    Scholar Lv 80
    Quote Originally Posted by Amnmaat View Post
    That's incorrect.
    That screenshot is not a zoom, you walk by and that's what you see.
    Doesn't change the fact that your example of a bad texture is out of the way, obscure, and far less intruding than something more obvious like Hien's outfit. Try again.
    (4)

  10. #100
    Player
    Joven's Avatar
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    Dec 2013
    Location
    The Otter Limits
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    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Amnmaat View Post
    Do you realize that these environment design choices have everything to do with 32bit OS limitations (computers people bought before 2008) and not about today's computers? The ps3 specifically held 2.0 areas back because it virtually had no RAM in it. You're not really understanding the hardware that today's gamers are using.
    You can only speak for your own hardware, not other's. They want as many people as they can to play the game so it needs to be able to run on as many systems as possible. Before I upgraded my GPU I had to use my on-board graphics which, while the game ran fine, it still struggled at times.
    (1)


    Gamers don't die, we just go AFK

    #ottergate

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