It's a tree that is out of bounds for crying out loud you can't get past those rocks unless you glitch past them somehow. Stop crying about something that doesn't really matter due to where it is.
It's a tree that is out of bounds for crying out loud you can't get past those rocks unless you glitch past them somehow. Stop crying about something that doesn't really matter due to where it is.
More than likely there's not even any ground in that area to begin with either.
Gamers don't die, we just go AFK
#ottergate
To me, the only thing worth fixing is the damn awful AA used in this game. The shimmering is so distracting.
After being OOB in several regions, the "ground" is just a flat grassy texture that's more akin to blobs, trees are 2D and are the sky box underside.
It's meant to fill in the blank spots not look like real life where there's something anywhere, and Yoshi P has gone on record talking about how a problem with 1.0 is that they were focusing on making every detail perfect when really- it has to be "good enough" and then move on. That random spec of land fits the good enough criteria and if you're going through the MSQ or anything on field- you will not notice. You really shouldn't notice. Only people looking for internet fights will notice.
Internet fight? What are you on about?After being OOB in several regions, the "ground" is just a flat grassy texture that's more akin to blobs, trees are 2D and are the sky box underside.
It's meant to fill in the blank spots not look like real life where there's something anywhere, and Yoshi P has gone on record talking about how a problem with 1.0 is that they were focusing on making every detail perfect when really- it has to be "good enough" and then move on. That random spec of land fits the good enough criteria and if you're going through the MSQ or anything on field- you will not notice. You really shouldn't notice. Only people looking for internet fights will notice.
As for "good enough," that's subjective when the same background exists in other places with better quality.
Yes, FXAA is the worst when it comes to AA solutions. You don't want to glamour glasses/shades on your character or you'll be looking at ants crawling around your face.
Last edited by Amnmaat; 06-21-2019 at 11:07 PM.
I've seen worse. We should be happy with what we have. It's a mmo too, not a single player.
Our characters can blink eyes and we see shadows. I'm very happy with the texture and maybe we'll get better, or not.
Let's just be grateful.
I was in the area OP mentioned earlier today and was playing around with different camera angles. You almost literally have to be right next to that space and move your camera to look upwards to even notice it. Or actively search for it. I kind of see what it's supposed to be, the forest continuing in the background instead of a single tree, and I think they just goofed and just didn't make it large enough to fill the skybox properly.After being OOB in several regions, the "ground" is just a flat grassy texture that's more akin to blobs, trees are 2D and are the sky box underside.
It's meant to fill in the blank spots not look like real life where there's something anywhere, and Yoshi P has gone on record talking about how a problem with 1.0 is that they were focusing on making every detail perfect when really- it has to be "good enough" and then move on. That random spec of land fits the good enough criteria and if you're going through the MSQ or anything on field- you will not notice. You really shouldn't notice. Only people looking for internet fights will notice.
Here's what it looks like when you're just passing by:
It pretty much blends with everything else when you don't see the edges. But you literally have to be right next to it to see the edges and that area is incredibly easy to go past and not even notice.
Last edited by Joven; 06-21-2019 at 11:53 PM.
Gamers don't die, we just go AFK
#ottergate
Yes zoom out as much as possible on a potato of a computer
Default 3rd person camera
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