I don't think it has to do with terrible coding, just having excessive menus for simple things. Personally I wouldn't want to have to check 15 different inventories just to see if I have something in stock.
Gamers don't die, we just go AFK
#ottergate
That's not really a fair comparison though. All classes fill up inventory over time. Be it from mining ore, catching fish, or just killing mobs for drops. Fishing requires bait though (of which there are many, MANY types) which means your inventory could be half full before you even start.
At the same time you don't have to carry every type of bait you have every time you go fishing, just what you need for the area you're in. I understand the concern about this, I was a fisher for the entirety of ARR and juggled inventory space constantly, but then I learned to optimize for what I needed when I needed it.That's not really a fair comparison though. All classes fill up inventory over time. Be it from mining ore, catching fish, or just killing mobs for drops. Fishing requires bait though (of which there are many, MANY types) which means your inventory could be half full before you even start.
Edit: How is having an inventory full of bait any different from having an inventory full of crafting mats?
Last edited by Joven; 06-20-2019 at 01:33 PM.
Gamers don't die, we just go AFK
#ottergate
Some of them are locked behind dungeons or quests. If queue times are bad, good luck waiting. Wiping? waiting.
Why is the idea of just... "getting into a new amazing zone, and FLYING EVERYWHERE RIGHT AWAY."
I would still explore the ground because quests require it!
or at least making them all easier to find and not locked behind quests and dungeons.
Also if more than one person is on the mount and the driver teleports to an aetheryte everyone shares they all stay mounted.
Last edited by EvalcieChevallier; 06-20-2019 at 03:53 PM. Reason: formatting, additional ideas
Please take a moment to eat, hydrate and take care of yourself! Thank you, Adventurer! See you online!
True, but unless you're tossing and rebuying stacks of bait every time you still have to keep that bait somewhere. Just because you're not carrying an item with you doesn't mean it's not taking up inventory space.
I tend to only buy the bait I need once I realized a bait box isn't coming any time soon. I'm not arguing against having one, I've wanted one since I started playing, I'm just playing devil's advocate.
Gamers don't die, we just go AFK
#ottergate
Well with ARR bait being consolidated into one universal one and the devs already being interested in doing so for HW and SB in the future you are getting the closest thing to that bait box.
As far as I remember, only one aether current in each expansion is locked behind an optional non solo duty: Dusk Vigil for CWH and Shisui of the Violet Tides for the Ruby Sea.Some of them are locked behind dungeons or quests. If queue times are bad, good luck waiting. Wiping? waiting.
Why is the idea of just... "getting into a new amazing zone, and FLYING EVERYWHERE RIGHT AWAY."
I would still explore the ground because quests require it!
or at least making them all easier to find and not locked behind quests and dungeons.
Also if more than one person is on the mount and the driver teleports to an aetheryte everyone shares they all stay mounted.
All the other duties are MSQ related and the last MSQ in a zone always rewards an aether current to prevent you from flying before that.
That's still not a grind. And most of it you do as part of the MSQ anyway.My guess is because the open world is already easy enough without flying, certainly easier than in some parts of ARR zones.Why is the idea of just... "getting into a new amazing zone, and FLYING EVERYWHERE RIGHT AWAY."
I would still explore the ground because quests require it!
or at least making them all easier to find and not locked behind quests and dungeons.
Also if more than one person is on the mount and the driver teleports to an aetheryte everyone shares they all stay mounted.
WEATHER EFFECTS CONTROL!
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