Page 17 of 24 FirstFirst ... 7 15 16 17 18 19 ... LastLast
Results 161 to 170 of 240
  1. #161
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Deceptus View Post
    Just curious why you are making this statement with zero evidence to back it up other than "I think".
    Quote Originally Posted by Deceptus View Post
    Art of war is 50 less potency than Miasma II and Ruin 2 is one target where Miasma II shined in AOE situations.
    Quote Originally Posted by Brandedblade View Post
    Art of War is a compromise. It has more upfront damage per cast at the cost of not having the full potency of the dot component. While I agree miasma does more damage. That's only if you let the dot tick. In aoe situations where you're spamming Miasma II you're also clipping the dot and therefore loosing the potency the dot provided.

    And besides, Ruin II is getting buffed to 200 potency... the same total potency as Miasma II had. What they have done was make a clear distinction between "This is the dps skill you double weave with in single target setting" and "this is the dps spell you use for aoe, with the added bonus of giving you weaving space."


    What the (Warning: My opinion) issue with Miasma II was that it filled both of these niches. I never liked that myself. I prefer using Ruin II for weaving because it allows me to keep my distance, but its potency was abysmal compared to what Miasma II granted. Does it not bother anyone to have to use an AoE spell that puts you in melee range for weaving?

    While the whole thing with Bane and shadow flare is another topic all together, I will gladly take Art of War and buffed Ruin II over Miasma II any day. SB Miasma II is literally just a haphazardly thrown together skill to quickly patch a weakness in sch's toolkit. While Art of War reuses a pvp skill animation, it feels like it had more thought put into it then Miasma II did.
    See the difference between these two statements?

    One of them is a quip about how much weaker Scholar's kit change is with the direct analogues, completely ignoring how the skills are used in context, and the other is a an overview of its performance, with the admittance that other parts of the kit are separate and merit further discussion.

    Would you care to guess which of these is more prevalent?
    (0)

  2. #162
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kabooa View Post
    See the difference between these two statements?

    One of them is a quip about how much weaker Scholar's kit change is with the direct analogues, completely ignoring how the skills are used in context, and the other is a an overview of its performance, with the admittance that other parts of the kit are separate and merit further discussion.

    Would you care to guess which of these is more prevalent?
    Problem is, there's nothing inaccurate about my statement like you're trying to make it out to be.

    And regarding

    While the whole thing with Bane and shadow flare is another topic all together, I will gladly take Art of War and buffed Ruin II over Miasma II any day. SB Miasma II is literally just a haphazardly thrown together skill to quickly patch a weakness in sch's toolkit. While Art of War reuses a pvp skill animation, it feels like it had more thought put into it then Miasma II did.
    He complains about Miasma II having to be cast in melee range, and then says that he'd take AoW over Miasma II any day despite AoW being
    1) less total potency and
    2) only usable in melee range.

    You didn't start spamming Miasma 2 until you've properly

    1) started with it to get some damage rolling
    2) dotted up one mob with Miasma and Bio.
    3) spread those dots via Bane and Shadow Flared on OGCD. At this point, your initial Miasma 2 is done doing 200 potency to every enemy you hit it with
    4) start spamming.

    Complexity. It's important to any job.
    (11)

  3. #163
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Deceptus View Post
    Problem is, there's nothing inaccurate about my statement like you're trying to make it out to be.

    And regarding

    He complains about Miasma II having to be cast in melee range, and then says that he'd take AoW over Miasma II any day despite AoW being
    1) less total potency and
    2) only usable in melee range.

    You didn't start spamming Miasma 2 until you've properly

    1) started with it to get some damage rolling
    2) dotted up one mob with Miasma and Bio.
    3) spread those dots via Bane and Shadow Flared on OGCD. At this point, your initial Miasma 2 is done doing 200 potency to every enemy you hit it with
    4) start spamming.

    Complexity. It's important to any job.
    Art of war is better than Miasma 2 for AoE damage. Period, end of story. Even if you still had Bane and Shadowflare, you're losing 50 potency over your 'opener' and gaining 25 back for each art of War you use back to back compared to Miasma 2.

    Trying to dress it as anything else is dishonest at best.

    Ruin 2 is better for forced movement and weaving against single targets. Art of War is better for extended AoE use.
    (0)

  4. #164
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kabooa View Post
    Art of war is better than Miasma 2 for AoE damage. Period, end of story. .
    In certain context, no it isn't. Period end of story.

    For example, in lower level content currently before you have Broil (between levels 46 and 54), Ruin is 100 potency and Miasma 2 is 200 total potency. Even in a single target situation, using Miasma 2 and letting all the dots tick is a DPS gain.
    (9)
    Last edited by Deceptus; 06-20-2019 at 03:34 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #165
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Deceptus View Post
    In certain context, no it isn't. Period end of story.

    For example, in lower level content currently before you have Broil (between levels 46 and 54), Ruin is 100 potency and Miasma 2 is 200 total potency. Even in a single target situation, using Miasma 2 and letting all the dots tick is a DPS gain.
    Oh, forgive me.

    I completely forgot to account for irrelevant scenarios.



    But I guess you can just spam Art of War until you're close to OOM since it's better than Miasma 2 and Ruin at that level.
    (0)

  6. #166
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kabooa View Post
    Oh, forgive me.

    I completely forgot to account for irrelevant scenarios.



    But I guess you can just spam Art of War until you're close to OOM since it's better than Miasma 2 and Ruin at that level.
    It'll be irrelevant in 10 days or so. Right now currently, which is exactly what I said, it is relevant.
    (6)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #167
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Deceptus View Post
    Problem is, there's nothing inaccurate about my statement like you're trying to make it out to be.

    And regarding



    He complains about Miasma II having to be cast in melee range, and then says that he'd take AoW over Miasma II any day despite AoW being
    1) less total potency and
    2) only usable in melee range.

    You didn't start spamming Miasma 2 until you've properly

    1) started with it to get some damage rolling
    2) dotted up one mob with Miasma and Bio.
    3) spread those dots via Bane and Shadow Flared on OGCD. At this point, your initial Miasma 2 is done doing 200 potency to every enemy you hit it with
    4) start spamming.

    Complexity. It's important to any job.
    Greetings Deceptus, I want to thank you for shoving words into my mouth, they where rather tasty. Perhaps I should've specified the context of us using AN AOE DAMAGE SKILL to weave in a SINGLE TARGET situation. The whole point of my statement was that Miasma II filled too many niches and I much prefer the AoW and buffed Ruin II because I did see that Miasma II being used the way it was as a bad design change.

    As for the statement of AoE? Ok? That doesn't change the fact that those subsequent Miasma IIs will be loosing their potency by being spammed. AoW's advantage over M2 isnt its potency. Its the fact you arent clipping a dot to spam it. The only thing you're loosing spamming it is your mp as opposed to mp AND damage.
    (0)

  8. #168
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kabooa View Post
    Why waste the time and energy when I can just type "It'll be fine" and move on?
    Dude, this is a discussion forum. If you don't want to participate in a discussion, no matter what your stance is, I'd rather you just left instead of spam your faulty and baseless argument.

    I even asked if you had a reasoning behind saying it's fine besides the rather strange argument of "well you haven't played it yet" despite all the data we have and conclusions we can draw from it, or "but things can change" despite us having seen at least one boss fight and knowing from the past that SE doesn't actually change much from the media tour/preview builds.
    (16)

  9. #169
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    Dude, this is a discussion forum. If you don't want to participate in a discussion, no matter what your stance is, I'd rather you just left instead of spam your faulty and baseless argument.

    I even asked if you had a reasoning behind saying it's fine besides the rather strange argument of "well you haven't played it yet" despite all the data we have and conclusions we can draw from it, or "but things can change" despite us having seen at least one boss fight and knowing from the past that SE doesn't actually change much from the media tour/preview builds.
    Sure, I've posted as much, just not here.

    And this is what I usually get in return.

    Quote Originally Posted by Exiled_Tonberry View Post
    SE doesn't actually change.
    So yeah.

    It'll be fine.
    (1)

  10. #170
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    I'm confused, when is the moving on part gonna happen?
    (4)

Page 17 of 24 FirstFirst ... 7 15 16 17 18 19 ... LastLast