Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 58 of 58
  1. #51
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shougun View Post
    WoW's log size is significantly larger
    It is, but I'm not sure I'd count that as a positive, due to the main reason that it has ended up as large as it is.

    GW2 has a similar appearance collection log...

    The main reason WoW's is the size that it is? Recolors. While the game has had a significant amount of time (almost 15 years at this point) to add armor designs and types for each armor type, there is a significant amount of asset reuse outside of the more individualized tier sets...and each variation in color is considered a different piece of gear (which also results in less overall appearance options - we have 105 different dye options to recolor our gear that can be dyed - the average recolor in WoW gets maybe 4 variants, with occasionally more - and GW2 has even more - 382, last I heard - with the added bonus of permanently unlocking the dye for use once you obtain it once).

    Each individual recolor of a piece of gear gets its own "spot" in the log, and there have been a lot of recolors over the years in that game. Whereas GW2 just has to show and track the base color instead of every recolor option, and then recolors are handled by the player through the dye system - what takes up 5 or 6 or 7 slots in an appearance log for WoW only takes up the 1 in GW2. It's an estimate, but I'd hazard a guess the log would be a good 50% to 60% of its current size if it didn't also display all of the recolors of items.

    Again, I'll take how GW2 handles it over how WoW handles it, including the appearance log. The one area where I think they fail compared to either XIV or WoW is in the acquisition of the item needed to apply appearances to gear - the transmutation charges primarily come from either timegated chests from their WvWvW, or from chests that are primarily opened via keys obtained from the MTX store, or directly from the MTX store...and while you can use gold to get those gems, you're now back to talking about a more expensive process in terms of in-game currency.

    Take everything about how GW2's version works, combine it with the cost of glamour prisms as they currently stand in-game (they are super cheap to obtain) here, and I think you've got a good system. If there's one thing from WoW that would be nice to have its the ability to view all the sets as sets in the appearance log, but everything else I'd take from either this game or GW2.
    (2)

  2. #52
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Berethos View Post
    It is, but I'm not sure I'd count that as a positive, due to the main reason that it has ended up as large as it is.

    GW2 has a similar appearance collection log...
    Probably should have said I like WoW's scale over FFXIV's and I wasn't including GW2 into that conversation lol. I can see you added a lot on GW2 and I imagine it gave you the feeling I was saying WoW is perfect/better than GW2 or something (was not my intention). The only element of discussion for me was scale (I've never desired to have them change say how glamour prisms work to WoW's).

    Also not to be very argumentative but I don't think it's relevant that WoW's gear is mostly recolors or whatever. If it stores 5000 items and 80% are bad.. I don't care hehe (mostly because I'm not playing that game, I would if I was lol), because I was only talking about the scale lol. FFXIV's gear is.. why compare.. FFXIV looks so much better than the massive pauldrons and painted on chest pieces :P. IMO.. but I feel like the vast majority of people here would feel that too (FFXIV gear is more detailed and interesting, almost always). So to me making that reference of scale is just to say "I want all my gear to be glamour logged" (since last time I counted, very quickly/loosely mind you, it was like 9000 items being stored in WoW's). So yes, it is still a positive, even if most of what is stored might be considered lame.

    Anyway to me scale would be more valuable than ease of use but I'd obviously prefer both and I don't think we should sacrifice necessarily to get to the other (ease of function, ease of access, scale, visual organization, etc, of course I want it all ), and I like that you're giving people examples of better systems. I merely reference WoW because it's massive popular and I know quite a bit about it's system (and I know it's visually nice and holds a lot of info).

    I may learn more about GW2 glamour system and use it in junction of popular and then actual function now as part of examples I use, so carry on with that but am sharing that scale is an important concept to me (since I don't change stuff as much as I just want to collect it and "be able" to visually use it if I had the fancy- like a massive hoarder lol).
    (1)
    Last edited by Shougun; 06-17-2019 at 02:14 PM.

  3. #53
    Player
    Singularity's Avatar
    Join Date
    Jan 2014
    Posts
    351
    Character
    Ariane Aster
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rockette View Post
    They have the exact system already in place with the crafting, gathering, sightseeing, flight, duty logs. Just that tick. Has this character made/gatherered/unlocked this before? yes/no. Tick, no tick. It is a TINY amount of info. If yes, they could make it so you can order it in via mog mail or something to apply it to a plate then just delete the item.

    God, it would free up so much server strain.
    You can't craft, gather, sightsee or collect aether currents in instances. The issue with character data is usually not one of raw storage but one of shunting it around so it moves when your character does. You're right that it's only a single bit, but it's a single bit for each of the thousands of wearable items in the game. The dresser system has its own advantage too in that it allows you to store an item dyed so you can infinitely reuse a rare colour.

    What they showed for housing is absolutely something the game needs for glamours though, and it would take no character data to implement.
    (1)

  4. #54
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Callinon View Post
    I'm not even sure what point you're trying to make here except "Ra! Ra! FFXIV!"

    WoW's transmog system is better than FFXIV's glamour system in just about every measurable way. You shouldn't feel like this is some kind of attack here, it's just a fact.

    120k gold was a lot at the time, not so much now. 40% of players having a mount like this IS a sizable portion of the playerbase. Also that was a really good guess if that was a guess. https://www.worldofwargraphs.com/global-stats/mounts says 39.3% of players own that mount.

    Beyond the mount though transmogs are easy to apply in any city, cost peanuts, are saved per character and per specialization (which means the same piece of gear will have a different transmog applied when you change specs), and oh yeah the appearance collection is still a thing.

    It's ok for WoW to have a better system, but it should be a model for how FFXIV can do better in this regard.
    Just a few pointers:

    - Gold is not so easily obtained right now. Past a certain point a full change is very expensive.

    - Are not saved per spec.

    The only thing that it's better is the log, everything else is similar but with a heavier gold sink.
    (1)
    Last edited by Driavna; 06-17-2019 at 09:03 PM.

  5. #55
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Driavna View Post
    Just a few pointers:

    - Gold is not so easily obtained right now. Past a certain point a full change is very expensive.

    - Are not saved per spec.

    The only thing that it's better is the log, everything else is similar but with a heavier gold sink.
    Was there some kind of massive change between now and a few months ago?

    Transmog sets are per character and per spec. And the way I know this is my main used the same set of gear for all three of its specs and the transmog in use changed when I switched between them.

    And the most I've ever seen a full transmog application cost is about 100g. I'm not talking about Azerite armor. I'm talking about transmog.
    (0)

  6. #56
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Callinon View Post
    Was there some kind of massive change between now and a few months ago?

    Transmog sets are per character and per spec. And the way I know this is my main used the same set of gear for all three of its specs and the transmog in use changed when I switched between them.

    And the most I've ever seen a full transmog application cost is about 100g. I'm not talking about Azerite armor. I'm talking about transmog.
    The way it works is based on what the piece cost (minimum cost is 1g), and at this point, certain single pieces are already around 100g (weapons more). At 120 a full change is going to cost you way more than 100g.

    Transmog is saved per piece and nothing else. However, the way WoW is setup each specialization benefit more from certain stats than others so having a full set of gear for each one is normal. But no, WoW don't have anything similar to FF14 "glamour plates".
    (1)
    Last edited by Driavna; 06-17-2019 at 09:41 PM.

  7. #57
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    It sure would be swell if we could talk about FFXIV on the FFXIV forums instead of every thread ending in some obsolete WoW comparison.
    (1)

  8. #58
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Driavna View Post
    The way it works is based on what the piece cost (minimum cost is 1g), and at this point, certain single pieces are already around 100g (weapons more). At 120 a full change is going to cost you way more than 100g.

    Transmog is saved per piece and nothing else. However, the way WoW is setup each specialization benefit more from certain stats than others so having a full set of gear for each one is normal. But no, WoW don't have anything similar to FF14 "glamour plates".
    Didn't know that about the costs. I stopped playing BfA pretty early and they weren't quite that extreme when I was playing. That being said I'm 1 bazillion% sure that transmog is linked to your spec. My main did not have 3 complete sets of gear. It had 1 set of gear with 3 different transmogs that changed automatically upon switching specs. Please consider you may be remembering this incorrectly.

    Quote Originally Posted by Rockette View Post
    It sure would be swell if we could talk about FFXIV on the FFXIV forums instead of every thread ending in some obsolete WoW comparison.
    The comparison is apt here because we're talking about different implementations of similar systems. No game exists in a vacuum and pretending WoW doesn't exist or doesn't matter does not make it so.
    (3)

Page 6 of 6 FirstFirst ... 4 5 6