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  1. #311
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Yshnal View Post
    Then just don't do it. That's what we're saying. Are these two dungeons the only ones in the whole games? Is there no more roulettes other than the MSQ (helping new players) and Mentor (helping players) ones? No one is forcing you to queue for them.
    As I've said in multiple replies, including the one you replied to, I DON'T QUEUE FOR MSQ ROULETTE ANYMORE.

    Saying "don't like it don't do it" is not a good approach to problems like this. You claim the queue times are the same, I'm hearing they're longer from friends and FC mates. Perhaps they're still good for your DC, but for mine, the impact is already being seen. And the mentality of "don't like it don't do it" is what is leading to longer queue times. I really don't know how else to word this so it's clear. And I really don't get why my repeated statement that I don't queue for them keeps being ignored or missed.

    I want to do MSQ roulette, but as it currently stands it's not a dungeon, it's a cinema show with brief moments of interaction. And that's not how people want to spend their time in an MMO.

    Since I don't know how else to explain what I've already explained several times, I'm going to bow out of this conversation. Clearly my concern about the impact this bad solution is going to have will have to become much more severe before anyone understands what I'm saying. So be it.
    (2)

  2. #312
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CazzT View Post
    You claim the queue times are the same, I'm hearing they're longer from friends and FC mates. Perhaps they're still good for your DC, but for mine, the impact is already being seen.
    I'm on your DC and server, the only time I've seen MSQ roulette take longer than 20 min to pop is outside of normal playtime hours (2am-8am) and that's only for dps. On tanks/healers its usually an instant pop.
    (6)

  3. #313
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    This is some advanced necromancy, right here.
    (2)

  4. #314
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CazzT View Post
    As I've said in multiple replies, including the one you replied to, I DON'T QUEUE FOR MSQ ROULETTE ANYMORE.

    Saying "don't like it don't do it" is not a good approach to problems like this. You claim the queue times are the same, I'm hearing they're longer from friends and FC mates. Perhaps they're still good for your DC, but for mine, the impact is already being seen. And the mentality of "don't like it don't do it" is what is leading to longer queue times. I really don't know how else to word this so it's clear. And I really don't get why my repeated statement that I don't queue for them keeps being ignored or missed.

    I want to do MSQ roulette, but as it currently stands it's not a dungeon, it's a cinema show with brief moments of interaction. And that's not how people want to spend their time in an MMO.

    Since I don't know how else to explain what I've already explained several times, I'm going to bow out of this conversation. Clearly my concern about the impact this bad solution is going to have will have to become much more severe before anyone understands what I'm saying. So be it.
    I'll word it differently then, as my reply wasn't talking specifically about you: keep not queuing for it.

    I've explained why it makes no sense to complain about this, and much less talking about what other people that you don't know might want or like. You're free to do what you want and like, and there's plenty of alternatives for you to do in the game without touching this content. It's just two dungeons, and I have yet to see a big chunk of new players complain about them (in fact I've just seen very, very, few of them even mentioning it). The ones that complain are always those that have done them already, and these people always claim that queues are/will get worse. But for how long have we had the forced cutscenes already? And the MSQ roulette keeps working, with queues very similar to other of the secondary roulettes. I won't claim how the queues are on your datacenter, but if there was really an issue with it I'm sure that people would complain way more here, on the novice networks, etc., and of course SE would've done something about it already. The change was made to make the new player's experience better, so if the queues were terrible they would act on it. Instead, the complaints are always about the cutscenes, from vet players, and not about the queues. So, yeah, it's working.
    (8)
    Last edited by Yshnal; 06-17-2019 at 08:09 AM.

  5. #315
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seoulstar View Post
    If vet players weren't forcing new players who actually want to enjoy the story to skip everything and watch the cutscenes in the inn, this would have never happened to begin with. Not everything is a zerg rush.
    Except... that often wasn't what happened. In a lot of cases, people didn't care if you watched the cut scenes. They just sped on ahead and killed everything. I used to spam MSQ a lot when I was leveling and far more often than not the reaction was "just watch the cut scenes. Don't worry about it" as we speed off.

    Of course, this annoyed some players who wanted to both watch the cut scenes and participate in the battles. While I appreciate that, you're asking upwards of seven other people to stand around doing nothing for almost an hour because you want the best of both worlds. It's not exactly surprising most people didn't acquiesce, especially once ilvl sync became high enough even DPS could pull without worry. Don't fault the playerbase for a poorly designed mistake by the dev team—one they openly acknowledged.

    That all said, my sympathies go to the new players or alt levelers who aren't interested in the story, or don't want to wait almost an hour to get through one dungeon. People wanting the better reward can just go do something else but the aforementioned don't have an option.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  6. #316
    Player
    ElciaDeiLinus's Avatar
    Join Date
    Mar 2015
    Location
    Limsa
    Posts
    259
    Character
    Elcia Deilinus
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Generally my MSQ has popped in 10-20 min as DPS, making it about the same as dungeons, trials and alliance raids. Perhaps it differs per server, but so far it seems worth while to me. As they are duties that are very specifically for story centric quests though, is it truly such a major issue that there's a few things in the game that are focused on the story? This game has so many other things you can do and queue for- and perhaps it is not the most efficient way to get xp or tomes but I think SE has taken the best route; keeping it as is for new players to be able to enjoy it, while changing the way for most future content to avoid this scenario.

    And, keep in mind- if they were to change it, they'd almost certainly change the reward as well- meaning those who don't want to do it now would still not want to do it then.

    As someone who is drawn to this game most for the story/final fantasy feeling, I like that they've combined story and group content in a way that, usually, I can treat this as an MMO and not have to fear group content that is tied to story. Almost everything else is skippable- is having one pair of dungeons that aren't, a pair that according to people here aren't the most efficient way to farm anyway and thus avoidable by anyone who would prefer to not have to see the story while maximizing their gains- truly so bad?
    (3)

  7. #317
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Except... that often wasn't what happened. In a lot of cases, people didn't care if you watched the cut scenes. They just sped on ahead and killed everything. I used to spam MSQ a lot when I was leveling and far more often than not the reaction was "just watch the cut scenes. Don't worry about it" as we speed off.
    But that was the core of the problem. You might think you're putting "no pressure" on that newcomer by running off and leaving them in the cutscene, but that's what ruins the experience.

    They are forced to choose between getting left behind and wandering lost through empty corridors, or abandoning the cutscene so they can keep up with the group and experience the battles (and things like the mecha-piloting sequence) that are essentially part of the story.

    Also, the script carries on into the battle sequences, with characters talking via speech bubble over the screen - and that starts playing over the cutscene as well, while the viewer is only halfway through the previous conversation.

    It simply wasn't a matter of letting them sit back and watch the cutscenes. It was forcing them to choose between the story and the live experience of the dungeon, and they lose something either way.
    (14)

  8. #318
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iscah View Post
    But that was the core of the problem. You might think you're putting "no pressure" on that newcomer by running off and leaving them in the cutscene, but that's what ruins the experience.

    They are forced to choose between getting left behind and wandering lost through empty corridors, or abandoning the cutscene so they can keep up with the group and experience the battles (and things like the mecha-piloting sequence) that are essentially part of the story.

    Also, the script carries on into the battle sequences, with characters talking via speech bubble over the screen - and that starts playing over the cutscene as well, while the viewer is only halfway through the previous conversation.

    It simply wasn't a matter of letting them sit back and watch the cutscenes. It was forcing them to choose between the story and the live experience of the dungeon, and they lose something either way.
    I appreciate that. I do. This is why I elected to run it with friends at the time. Unfortunately, when you're playing with random people. You have to consider their perspective and how asking them to wait around for you is a bit much given the sheer length of the MSQ. To be fair, it wasn't uncommon for someone to either go back and guide new players through or try to tell them where to go.

    Regardless, I don't have any real issue with the change outside cut scenes being forced upon you even when you unsync it. I simply don't touch the MSQ roulette anymore. No big deal, really. But people should have an option to skip the cut scenes if they want to. Putting said option behind unsyncing accomplishes this without letting anyone get free rewards or have jerks threaten to kick new players and etc.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #319
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ForteNightshade View Post
    Except... that often wasn't what happened. In a lot of cases, people didn't care if you watched the cut scenes. They just sped on ahead and killed everything. I used to spam MSQ a lot when I was leveling and far more often than not the reaction was "just watch the cut scenes. Don't worry about it" as we speed off.

    Of course, this annoyed some players who wanted to both watch the cut scenes and participate in the battles. While I appreciate that, you're asking upwards of seven other people to stand around doing nothing for almost an hour because you want the best of both worlds. It's not exactly surprising most people didn't acquiesce, especially once ilvl sync became high enough even DPS could pull without worry. Don't fault the playerbase for a poorly designed mistake by the dev team—one they openly acknowledged.

    That all said, my sympathies go to the new players or alt levelers who aren't interested in the story, or don't want to wait almost an hour to get through one dungeon. People wanting the better reward can just go do something else but the aforementioned don't have an option.
    I will say I do wish we had the option to ignore cutscenes if we made and filled a party finder and entered the instance that way. I was one of those people who couldn't care less about the story at that point and am very glad for the chance to skip through it back when it was my turn to hit those dungeons. It'd be nice if there was a small work around for other like minded people that can't be exploited by the roulette and the people in it.
    (2)

  10. #320
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Videra View Post
    This is some advanced necromancy, right here.
    Should I get the Exterminatus ready?
    (0)

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