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  1. #301
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    If it's so bad that you don't like it, if there's more efficient ways to get the same rewards, and if the queues for the Main Scenario roulette are fine (which they are)... Where is the issue? Why do you want them to change it if it doesn't seem like you need or like it? Unless you want the increased rewards that were added for sitting there and being patient, without actually being patient. Other than that, yeah, you might get them in the Mentor roulette but in that case don't be a mentor, or just queue for said roulette when you feel like actually helping.

    The change was the best that they could do other than making it a solo duty, which would've required way more resources to do (but maybe they'll get to it in the future, with the Trust system). Newbies didn't need to deal with some attitudes that some vets were having there, and which in the end caused this change to start with. On top of that, few times did I see more than a couple of people -if any at all- on the party speak up for the newcomers; everyone sat there silently and helped with the rush, so they were as guilty of the change as the actual rude players.

    The devs tried to give better and better rewards to entice people to wait for the new players and be nice, yet that didn't work. I think that the unskipable cutscenes are what this community deserves for that. Personally, I prefer to give a welcoming first impression to the new players, than making them regret that they started playing this game due to having a key part of the story ruined (no, watching the cutscenes at the inn is absolutely not the same). It's just two dungeons out of hundrends for the rest of us, but they're the end of the 2.0 story for them.
    (8)

  2. #302
    Player
    Tihealy's Avatar
    Join Date
    May 2015
    Posts
    32
    Character
    Tihealy Kamiyasu
    World
    Cactuar
    Main Class
    Conjurer Lv 70
    So why punishing 8 players by watching cutscene that they already saw and make it even longer(even with increased rewards).

    If everyone in the party has done it, they should be able to skip it.
    (1)

  3. #303
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    If vet players weren't forcing new players who actually want to enjoy the story to skip everything and watch the cutscenes in the inn, this would have never happened to begin with. Not everything is a zerg rush.
    (16)

  4. #304
    Player
    Tihealy's Avatar
    Join Date
    May 2015
    Posts
    32
    Character
    Tihealy Kamiyasu
    World
    Cactuar
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Seoulstar View Post
    If vet players weren't forcing new players who actually want to enjoy the story to skip everything and watch the cutscenes in the inn, this would have never happened to begin with. Not everything is a zerg rush.
    I don't mind if there is a new player. But if there is actually ZERO of them in the team, i think there should be an option to skip them.

    Also, i do not understnad when you guys talk about "watch the cutscenes in the inn" it feel too farfetch'd to me.
    (0)

  5. #305
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tihealy View Post
    I don't mind if there is a new player. But if there is actually ZERO of them in the team, i think there should be an option to skip them.

    Also, i do not understnad when you guys talk about "watch the cutscenes in the inn" it feel too farfetch'd to me.
    Problem there is, that after 5 min you'd have people wanting to kick the first timers so they could skip the rest of the cut scenes.
    (11)

  6. #306
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    if the cutscenes were skippable the rewards would be forfeit. no half exp bar, no tomestones.
    (6)

  7. #307
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Yshnal View Post
    If it's so bad that you don't like it, if there's more efficient ways to get the same rewards, and if the queues for the Main Scenario roulette are fine (which they are)... Where is the issue?
    For me, on a personal level, it's not about the rewards. For me, in consideration of new players, I want them to be able to progress past this point. More and more people are opting out of doing MSQ roulette because it's not worth the time investment. That's where my concern lies. I know that the majority of us value our time and will seek the best return on our time invested. More and more people are realizing that MSQ roulette is not worth their time, primarily due to the lackluster reward. Many of these same people that are queuing less for MSQ roulette are also queuing less because they want to play the game, not watch 20+ minutes of cutscenes that can't be skipped.

    Quote Originally Posted by Yshnal View Post
    Why do you want them to change it if it doesn't seem like you need or like it?
    The same could be asked about why it was changed to begin with.

    Quote Originally Posted by Yshnal View Post
    Unless you want the increased rewards that were added for sitting there and being patient, without actually being patient.
    I don't log in to sit and watch cutscenes for 20+ minutes that I've already seen. I log in to play my character. Being stuck in a cutscene that I can't skip means I'm not playing the game I logged in to play. It's not a patience issue, it's a "I'm not getting to do what I pay a monthly sub to do" issue, which is play the game.

    Quote Originally Posted by Yshnal View Post
    The change was the best that they could do other than making it a solo duty
    Sometimes a bad solution is worse than no solution.

    Quote Originally Posted by Yshnal View Post
    Newbies didn't need to deal with some attitudes that some vets were having there, and which in the end caused this change to start with. On top of that, few times did I see more than a couple of people -if any at all- on the party speak up for the newcomers; everyone sat there silently and helped with the rush, so they were as guilty of the change as the actual rude players.
    I only saw anyone cop an attitude about newbies a handful of times. And when they did, they got chewed out by the rest of group very quickly. So I don't think this this "vets with attitude" was the plague that I've seen it made out to be. And I used to run MSQ roulette daily before the change. Sometimes more than once a day if friends were on.

    People in my FC that used to run MSQ roulette since the change have, one by one, stopped because they're tired of the unskippable custscenes. More and more people will stop because of this and other reasons. Eventually new players won't be able to get a group through DF for it due to insanely long queue times since no one will want to put up with the cutscenes anymore. The "solution" was a bandaid fix to a problem that can't be fixed with a bandaid. They will eventually have to address the problem.
    (1)

  8. #308
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by DrWho2010 View Post
    if the cutscenes were skippable the rewards would be forfeit. no half exp bar, no tomestones.
    Why? We had exp and tomestones when the cutscenes were skippable. It was less than it is now, but we still had them. And I would argue the reward was balanced well for it.
    (1)

  9. #309
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I timed praetorium. Took 54 mins. It's not that bad, hell most orbonne runs take longer.
    (2)

  10. #310
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CazzT View Post
    For me, on a personal level, it's not about the rewards. For me, in consideration of new players, I want them to be able to progress past this point. More and more people are opting out of doing MSQ roulette because it's not worth the time investment. That's where my concern lies. I know that the majority of us value our time and will seek the best return on our time invested. More and more people are realizing that MSQ roulette is not worth their time, primarily due to the lackluster reward. Many of these same people that are queuing less for MSQ roulette are also queuing less because they want to play the game, not watch 20+ minutes of cutscenes that can't be skipped.
    The complaints of the new players about the MSQ are not about these two dungeons, but about some fetch quests, and about the amount of post 2.0 quests (the ones that we got and did during two years). Also, if less and less people were realizing that the MSQ roulette is not worth their time, why are the queues still the same after all this time of people saying exactly the same? It seems that these people are a minority, and it's okay if they don't like it and stop queuing. That's the whole point, you can do other things.

    Quote Originally Posted by CazzT View Post
    The same could be asked about why it was changed to begin with.
    We've already explained why it was changed. Regardless of what anyone else said, SE is a company first and foremost. As such, their priority is to earn as much money as they can. So, why would they invest resources in making any change in the game if there was not a good reason for it? They did because they thought that they would get some return, for example by keeping new players happy and playing their game.

    Quote Originally Posted by CazzT View Post
    I don't log in to sit and watch cutscenes for 20+ minutes that I've already seen. I log in to play my character. Being stuck in a cutscene that I can't skip means I'm not playing the game I logged in to play. It's not a patience issue, it's a "I'm not getting to do what I pay a monthly sub to do" issue, which is play the game.
    Then just don't do it. That's what we're saying. Are these two dungeons the only ones in the whole games? Is there no more roulettes other than the MSQ (helping new players) and Mentor (helping players) ones? No one is forcing you to queue for them.

    Quote Originally Posted by CazzT View Post
    Sometimes a bad solution is worse than no solution.
    As I said, if SE did it it's because there was a good reason ($$$).

    Quote Originally Posted by CazzT View Post
    I only saw anyone cop an attitude about newbies a handful of times. And when they did, they got chewed out by the rest of group very quickly. So I don't think this this "vets with attitude" was the plague that I've seen it made out to be. And I used to run MSQ roulette daily before the change. Sometimes more than once a day if friends were on.
    That's not what a majority of us seemed to experience. Nor what whole threads bigger than this one showed to anyone reading them. The "watch the cutscenes at the inn or suck it up without participating in the bosses" is not something that any of us is making up. It was something that a lot of people said and did, with many, many others being their "partners in crime" with their silence. Once again, there had to be a pretty big reason for SE to actually try to sort it out repeatedly by increasing the rewards several times, and finally making the cutscenes unskippable.

    Quote Originally Posted by CazzT View Post
    People in my FC that used to run MSQ roulette since the change have, one by one, stopped because they're tired of the unskippable custscenes. More and more people will stop because of this and other reasons. Eventually new players won't be able to get a group through DF for it due to insanely long queue times since no one will want to put up with the cutscenes anymore. The "solution" was a bandaid fix to a problem that can't be fixed with a bandaid. They will eventually have to address the problem.
    People have been saying that literally since SE introduced this change, yet the queues are still perfectly fine. It seems to be working.
    (10)

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