The loot system is from VWNM in FFXI.
If they increase the drop rate or introduce loot pools all the hardcore players will just leave since we will have nothing to do. My linkshell doesn't even login because there is no content worth completing anymore.
People will grow tired of running Moogle over and over, drops or no drops. The only difference being is that those who obtained nothing, while their friends are 7/7 will walk away with a bitter taste in their mouth.
What I see people asking for is not at all unreasonable. The drop rate doesn't need to be increased, it needs to be evened out for everyone. Those who are 5/7 and 7/7 can still keep that, but everyone who has run Moogle as many times as those people need to have collected just as many weapons.
Honestly, I think that if they simply refuse to pool the weapons then they need to make it so it no longer drops weapons at all. By opening the chest, you are guaranteed a nut. Maybe knock it down to a weapon requiring 15 nuts, or keep it at 20. No matter which way you look at it, having it this way will make the item acquisition rate even for everyone. It will place a clear goal for everyone to see instead of a gloomy blur with no clear end in sight.
If they want to expand the lifespan of Moogle, they can do it in other ways besides frustrating people who simply want to be on even footing with their friends. They can add achievements such as "Kill Moogle King within x-time" or "Kill Moogle with so many adds up" or just plain introduce hard modes.
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