Do you know why the "Wait til you play" argument keeps popping up? Because it's generally common sense and common decency. The real world equivalent would be like making a reservation at a new restaurant and before you even go and experience it for yourself you log onto yelp and bash the place because you heard some people say a few negative things about it and have no clue if they've even been there themselves. You don't know anything yet, you don't see the full picture yet. You feel like you have a grasp on it, and these meltdowns and childish demands for replies and expectations of the devs to drop everything they are doing to answer these complaints, and before this gets out of hand when I say you I don't mean you personally I mean the healer outrage crowd in general. just so that's clear. Machinists did the same thing in stormblood, they beat their chests, blew up these forums, everyone said it was pointless but they continued to do so, the difference being machinists actually had gameplay proof and tons of experience with the job to be able to bring real feedback to the dev team.
So why yes it seems like dire straights, there's a thing called empathy and understanding. The healers should try to look at this from the dev team's perspective. See why they made these changes. What caused it, what can be the future of it. And do it with an open mind. Don't just scream homogenization or whatever other buzzword has been floating around. Really try to put yourself in their shoes. If you were a developer and you had to make all of these jobs accessible to ALL types of players.. from the most casual to the most hardcore.. what would you have done differently. how would you balance it amongst each of the other healers and against all of the other roles. Come up with solutions not complaints. VIABLE solutions that don't just cater to one crowd but everyone.



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