People always misrepresent that.
Sylphie, like her mother, was using her own life force for her abilities. Since she wasn't calling on the elements like conjurers do, she only had the ability to heal. When she says that phrase she does in that tired meme that everyone brings out, that's what she means. She only wants to keep using the power she is familiar with. She doesn't want to tap into nature.
As to the OP, I want to heal. I've long been an advocate for making healing more necessary. And a healer focused on healing isn't dumbing down or the easy route. I've played much harder games than this like EverQuest where you would get laughed out of the raid if you were a cleric who wanted to use damage spells. My dwarf cleric friend was a celebrity for how he would fire up Yaulp and wade in for the miniscule damage it would do, but it was still a situation where people were amused by the concept.
And his job wasn't easy. He was busy in groups and he was busy in raids. He was a fantastic cleric and it's to his credit that he could do that. But mobs hit harder, hit more often, mana pools were more limited, and fights were much more randomized. He had plenty of do with just healing and buffing. I played a druid as my secondary and while druids could contribute more to damage (and were awesome quad kiting soloers) I was busy in groups healing and damage shielding and possibly sometimes snaring adds. So it is entirely possible to be a pure healer and be challenged. But there has to be a committed effort on the part of the game designer to clearly define roles and make sure their game supports that design. When they let things slip and blur like XIV has increasingly been doing, then we come to the issue now where healing is almost non-necessary.



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