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  1. #1
    Player
    hydralus's Avatar
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    Jun 2016
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    1,196
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Also, I imagine they're going to release a level skip potion for gatherers/crafters with ShB.
    (0)

  2. #2
    Player
    Join Date
    May 2019
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    479
    Quote Originally Posted by hydralus View Post
    Also, I imagine they're going to release a level skip potion for gatherers/crafters with ShB.
    As much as I hate to admit it, you’re probably right. I’m strongly against jump potions for economically valuable jobs like those, but it seems with every expansion and patch even, Yoshida and the dev team are more focused on aspiring crafters than existing crafters.

    In my opinion he should really give experienced crafters like myself a challenge every once in awhile, instead of ignoring us for an entire expansion. (4.0 - 4.5)

    Can’t imagine how healers feel. They get nothing until 6.0
    (0)

  3. #3
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
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    1,196
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by CookiesNCreams View Post
    Can’t imagine how healers feel. They get nothing until 6.0
    It's going to be really interesting to see what happens to queue times.
    (2)

  4. #4
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by hydralus View Post
    It's going to be really interesting to see what happens to queue times.
    Really interesting to see them not change in the slightest once the GNB/DNC hype does down?
    (0)

  5. #5
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CorbinDallas View Post
    Really interesting to see them not change in the slightest once the GNB/DNC hype does down?
    I wouldn't use the word interesting either. At worst healer and tank will divide the role needed rewards more equally? On Light it already seems to be a close 50-50 many times, but its possibly just due to the pre-expansion lul.
    (0)

  6. #6
    Player
    TaleraRistain's Avatar
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    Jun 2015
    Posts
    5,584
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by hydralus View Post
    Also, I imagine they're going to release a level skip potion for gatherers/crafters with ShB.
    You're probably right, but I'm really hoping not. It's not a "I did it so you should have to as well" situation. Jump potions are a necessary evil as the game gets more and more expansions. The adventure side is something everyone has to do. And SE may find it hard to get new people in when they can't jump right into that adventure content in the new expansion.

    Crafting and gathering are optional. There are some things they can do to streamline the newbie experience. But that isn't the same as full on jump potions. So I wouldn't consider jump potions for DoH and DoL a necessary evil in the same way adventuring potions are.
    (4)

  7. #7
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TaleraRistain View Post
    You're probably right, but I'm really hoping not. It's not a "I did it so you should have to as well" situation. Jump potions are a necessary evil as the game gets more and more expansions. The adventure side is something everyone has to do. And SE may find it hard to get new people in when they can't jump right into that adventure content in the new expansion.

    Crafting and gathering are optional. There are some things they can do to streamline the newbie experience. But that isn't the same as full on jump potions. So I wouldn't consider jump potions for DoH and DoL a necessary evil in the same way adventuring potions are.
    It can be a necessity if they decide that the market isn't healthy, due to low number of suppliers, due to DoL / DoH leveling being too much of a pain (and yeah making it faster / easier / more enjoyable would be optimal, but that would actually take effort). While I am conceptually against all kinds of jump potions, I think the DoL / DoH potions would do the least damage, as 1-50 DoH and basically 1-70 DoL is mostly pointless aside from the tedium and everything neccessary for your job can be learned in an hour tops.

    If they are leveling the extra casual (or hardcore) way, they aren't supplying anything low level to the market anyways.
    (0)

  8. #8
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,985
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lersayil View Post
    It can be a necessity if they decide that the market isn't healthy, due to low number of suppliers, due to DoL / DoH leveling being too much of a pain
    This doesnt seem like an issue to me for 2 reasons. The first, is that they implemented world visit. If the supply isnt there on my server i can hop next door and see the difference. The second is that an under-served market is one ripe to be tapped, and that sort of motivation can be more then enough to get some new people to pick up a class and profit. The people on here telling you that it doesnt need to take long arent lying. Using GC turnins, beast tribes, leves and collectables you can go from 0 to 70 in a crafting class in less then a week. Early access will be enough time for some people to get all 11 craft/gather classes from 70-80.
    (4)

  9. #9
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Frizze View Post
    This doesnt seem like an issue to me for 2 reasons. The first, is that they implemented world visit. If the supply isnt there on my server i can hop next door and see the difference. The second is that an under-served market is one ripe to be tapped, and that sort of motivation can be more then enough to get some new people to pick up a class and profit. The people on here telling you that it doesnt need to take long arent lying. Using GC turnins, beast tribes, leves and collectables you can go from 0 to 70 in a crafting class in less then a week. Early access will be enough time for some people to get all 11 craft/gather classes from 70-80.
    We don't have numbers. They do. If they think crafting is underrepresented due to leveling then this might be a conclusion they come to. I am not arguing for it, just stating that its a valid, possible conclusion on their part.

    As for the leveling time, you can 1-70 in a few days, but that requires a pretty decent gil investment on DoH. I think I can safely state that very few people level that way. Doing beast tribe + GC turn in + a few leves leaves you at 3-4 weeks per DoH. How do I know? I am doing it right now, 3 DoH to go.

    Thats like an hour or two every day, basically producing nothing tangible aside from the xp, learning very little relevant to the job. Now, again, I am anti-skip potion, but I'd say most people and the economy would lose VERY little if a few people were to skip that grind.
    (3)

  10. #10
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by hydralus View Post
    Also, I imagine they're going to release a level skip potion for gatherers/crafters with ShB.
    Sounds like a bots dream come true. Not to mention a goldmine in profit for Enix as all those bots buy skip potions and subs. Sadly I can fully see this happening.
    (3)