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  1. #1
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    I have an impression that (if Mighty Guard would still exist for 5.1) they'd likely remove only the damage penalty from it, otherwise they'd need to have a REALLY good excuse to explain why it should stay there.

    If I were in the devs' shoes for Blue Mage though, unless they were going to make a Blue Mage/Limited Job-only duty roulette, I'd likely scrap Mighty Guard completely and buff any defensive spells to compensate.
    (1)

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kazrah View Post
    I have an impression that (if Mighty Guard would still exist for 5.1) they'd likely remove only the damage penalty from it, otherwise they'd need to have a REALLY good excuse to explain why it should stay there.

    If I were in the devs' shoes for Blue Mage though, unless they were going to make a Blue Mage/Limited Job-only duty roulette, I'd likely scrap Mighty Guard completely and buff any defensive spells to compensate.
    I still think if they are so goddamn intent on keeping BLU the way it is and not overhauling it they should add a tickbox under the join party in progress tickbox that is "Allow limited Jobs in party". That way BLU actually has a chance of queuing for stuff to get its dungeon/trial abilities.
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by ReiMakoto View Post
    I still think if they are so goddamn intent on keeping BLU the way it is and not overhauling it they should add a tickbox under the join party in progress tickbox that is "Allow limited Jobs in party". That way BLU actually has a chance of queuing for stuff to get its dungeon/trial abilities.
    The dev argument to that unfortunately is that it would let players cheese leveling, trial and mentor roulettes by removing higher-level (usually more difficult) options that Blue Mage wouldn't be high enough level for.

    Ultimately, I'm still convinced that Blue Mage would either get its own duty roulette or be tweaked so hard to be a sensible DPS that spells like Mighty Guard would either be altered or removed.
    (0)