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  1. #1
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,182
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Vahlnir View Post
    So they should hire a few more people. I realize it's not as simple as that. They would probably need some training and such...but it would benefit them as a company in the long run. Sometimes a business has to spend money to make more money.
    If only it was that simple.

    While FFXIV will continue to strive to maintain a regular 3.5 month major update cycle, we must also ensure that sufficient time is secured for the meticulous development of new content—or else the quality will invariably drop. This is a complex problem that can’t be solved simply by throwing more money or people at it, as it impacts both debugging and QA.
    https://gamerescape.com/2019/05/10/l...producer-lxii/

    I can understand that very well. At my last work the more new trainees were launched at me, the more time i did lose ensuring they were not making any mistakes that would impact the entire team afterwards, making my usual personnal tasks less and less efficient. It was way better working without them, and a relief when they were thrown at someone else XD
    (10)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kleeya View Post
    If only it was that simple.

    https://gamerescape.com/2019/05/10/l...producer-lxii/

    I can understand that very well. At my last work the more new trainees were launched at me, the more time i did lose ensuring they were not making any mistakes that would impact the entire team afterwards, making my usual personnal tasks less and less efficient. It was way better working without them, and a relief when they were thrown at someone else XD
    They can say they can't throw money at problems, but what do some players feel inclined to do to get around the limited inventory space? That's right, throw money at them, and magically they have more inventory space. If they weren't monetizing a known limitation then maybe they would have a fair point and I would be willing to cut them a little slack. Training people? Yeah, I can definitely understand why they might not want to, but I personally think that they would be better for it if they trained a few people to do what they need to do. I know they probably won't though.
    (2)
    Last edited by Vahlnir; 06-11-2019 at 11:01 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Vahlnir View Post
    They can say they can't throw money at problems, but what do some players feel inclined to do to get around the limited inventory space? That's right, throw money at them, and magically they have more inventory space. If they weren't monetizing a known limitation then maybe they would have a fair point and I would be willing to cut them a little slack. Training people? Yeah, I can definitely understand why they might not want to, but I personally think that they would be better for it if they trained a few people to do what they need to do. I know they probably won't though.
    It can be daunting to train new people, because training people does lower the output a little, but it really is worth it in the long run to train more people.
    I have to wonder, is there no one in the crew that is trusted to help new hires get their footing in the crew? To start them out on something less pressing to do so the main team can work on the important work? Square Enix is hardly unique in the idea that new staff can be an issue when introduced to existing projects.. but it is universally seen as worthwhile practice to add more manpower to a team as long as it's needed and useful.

    And yes, i agree with the assessment that money can be thrown at SQE to fix almost every problem they say they have. Bank/retainer space? Give them money and you miraculously have more space. Server full and it can't accept more people? Give them money and you can bypass most server creation lock outs. (etc...)
    (0)
    Last edited by frostmagemari; 06-11-2019 at 11:44 AM.