Quote Originally Posted by Vahlnir View Post
It is hard for me to sympathize with SE when they say "but muh workload!" They are a huge name in the gaming industry and are fully capable of doing what needs to be done when they want to in order for them to turn a profit. They have talked about this in the past though and I'm pretty sure they are keen on doing it. It'll just be a matter of when imo.
Money isn't the issue. Whether they throw thousands at this problem or do it on the cheap, it still requires people from the dev team to commit their time towards something else. That inevitably means they have less people working on new content. Think of it this way. If they had 100 people all working on new content but this consolidation required 30 due to all the work associated with adjusting code, possibly rewriting dialogue and etc. That means only 70 people are left working on things for Shadowbringers, which may result in longer delays or less new content overall. Yoshida has acknowledged this the precise reason they have yet to touch ARR.

I, for one, wouldn't want to lose content just so they can make ARR less of a slog.