The Reason XI was able to do that was gear switch. It kept gear lasting a long time while getting new gear without raising the cap. a feature everyone hated for some reason.which is what 11 was back then
but 11 was an exception to the rule compared to most games cuz at the time it wasnt doing cap raises
it just kept adding, and adding, and adding to the 75 endgame
wish more games would do that, youd make content go so much further doing so but in the interest of pushing out expansions that force people to buy them via cap raising and invalidating old stuff, its more financialy sound to not do it
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