Quote Originally Posted by EaMett View Post
I think you're missing the point of the complaints. Healers don't care how much they dps. (snip).
While I agree with most of what you said, DPS or at least contribution is still an issue. Why? Simple. You have only a certain amount of time to complete an encounter. No amount of healing will ever be able to extend this time limit unless SE decides to remove it for this expansion (which doesn't seem likely). If any one class of healer paired with any one else does not have the healing output to keep a raid alive from the damage an encounter outputs, the heals on that job will have to be buffed. This means, that in order to complete any given raid, you still need to focus on which job is going to give you the most DPS contribution to beat the clock.


Yes, I want something to do during downtime when I'm not healing... not that WHM has many oGCD abilities to use in the first place so I have to wait on cooldowns regardless most of the time... But I'm still worried that since, well, WHM still has no raid utility to buff raid DPS in any way and I'm really not convinced that Misery is going to do anything since... well... 4 GCDs for 900 potency < 4 GCDs for 1200 potency with glare... I guess if you really have to use that lily heal enough you get... something back... but... I dunno it seems rather meh to me. Not sure if I'm missing something or what. Everyone seems convinced it is the most epic ability ever.

If all jobs are equivalent pDPS wise, and all jobs have enough healing... then AST and SCH with their buffs are still going to win out because of that tiny bit more that can help beat the clock.