Results -9 to 0 of 314

Threaded View

  1. #10
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    The thing about DPS and why tanks like Warriors and higher DPS healers are preferred over others is a simple MMO rule. DPS is ALWAYS useful. You can't really overheal or overtank. You either tank or you heal and make it through the content. Anything above and beyond that is fairly unneeded. However, unless parties are killing bosses in one shot, DPS will always bring the benefit of quicker kill times which helps with mechanics (possibly bypassing some) and enrages.

    I always think back to The Secret World which had three types of healers. Your classic type Fist weapon healer with direct heals and heals over time, your Blood magic barrier healers and your Assault Rifle leech healers. The leech healers weren't as strong healing wise as the other two, but could still easily clear content and on top of that brought respectable DPS along with them as dealing damage was how they healed. So guess what? Everyone played leech healers.

    Its sadly the way every MMO is. I say instead of removing DPS tools, incorporate them into healing rotations. Let every Stone spell restore some health to a target or give bonuses to the next heal. I think most healers would be happier with something like that.
    (11)
    Last edited by Ryaz; 06-10-2019 at 02:05 AM.

Tags for this Thread