But that still makes no sense. Why would we need more Aetherflow to us on abilities that Dissipation doesn't effect, especially since we don't have a sink anymore. Granted people are gonna wanna find some use so they can refresh Aetherflow for MP, but it's still would count as over healing or just be a straight up waste. And Why would we use it during "down time" if we have down time we'd wanna help with DPS, not kill the source of our oGCD heals.
Aetherflow is sorta like Assize, both WHM and SCH wanna use them once they are off CD. Both provided MP regen, heals, and damage, but Aetherflow lost its damage output. At least when we had Energy Drain people could see uses for Dissipation for extra damage or as a way to regain a lot of MP very quickly. But now that small bit is gone.
A truly experienced SCH never used it as the OH SHITE button it was probably intended to be, because if it got to that point there were other issues. And a good SCH new how to quickly regain HP in a snap; and admittedly having Largesse helped, because it didn't kill the fairy. Most used it for DPS, or quick bursts of justified healing in rapid succession as needed, in times planned out situations. But honestly, when I did remember it was there I just used it for burst DPS on farms, like the light farm from A1S. I really hope they can see, all other changes aside, Dissipation was disliked practically from day 1.




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