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  1. #1
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by normalforce View Post
    Stemming from this translation by Reinheart, Yoshida asked which class would you want next?

    • A scout class (thief)
    • A new caster class (RangedDD+Debuff)
    • A pet class (Pet user+Debuff)
    • Other suggestion

    I know people are clamoring for a third caster class and other are drooling over the potential for possible pet classes, but my heart has always belonged to a thief class.

    So, in order of importance to me, I'd vote: Thief first, Caster next, Pet third.
    A pet class (Pet user+Debuff) +1

    My suggestion is Musketeer/Machinist

    Snipe

    The Main Skill for Musketeer.

    Elemental Bombs.
    Elemental Bombs have Elemental crystals inside that burst when ignited, and causes a cloud vapor that effects enemies within the area for the duration. so here are some examples.
    • Light Bomb - Creates a bright flash that blinds, and enemies are more susceptible to Light based damage.
    • Fire Bomb - Burn Damage over time, and enemie are more susceptible to fire based damage.
    • Ice Bomb - Cold Damage over time, and enemies are more susceptible to Ice Based damage.
    • Thunder Bomb - Shock damage over time, and enemies are more susceptible to Thunder based damage.
    • Earth Bomb - Earth Damage over time, and enemies are more Susceptible to Earth based damage.
    • Wind Bomb - Wind damage over time, and enemies are more susceptible to wind based damage.
    • Dark Bomb - Enemies ar more susceptible to dark based attacks, and weighs them down causing slow movement.

    Grenades
    Grenades are thrown, and explode upon impact, and are your basic non elemental Damage.
    • Frag Grenade - Single Target Damage.
    • Cluster Grenade - AOE Damage.

    Throw Item(Cross Class Skill)
    The ability ro throw potions to your Teammates.

    Automation(Mechanical Pet)

    If implemented in XIV there would have to be a much needed way to customize AI (Gambit System), and an overhaul on pet commands.

    Examples.
    • Attack - Attacks at close range while keeping close distance to the enemy at all times.
    • Defend - Defense Greatly increases while guard is up, but renders the pets attack speed.
    • Protect - Stands infront of a selected party member absorbing all damage.
    • Range - Keeps far distance from the enemy, while using ranged attacks and spells.
    • Return - Stops what its doing and returns by your side.

    Customizing Your Automation

    There should alot of different parts to customize your pet, from different heads, bodies, arms, and legs etc.

    • Head Slot
    • Body Slot
    • Arm Slot
    • Leg Slot
    • Feet Slot
    • Weapon Slot (class select)
    • Sub Weapon Slot


    Attachments

    Equip plugins to boost your automation.

    Check out My Sig


    I would be the happiest man alive if this was implemented.
    (6)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  2. #2
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Engineer View Post
    Automation(Mechanical Pet)

    If implemented in XIV there would have to be a much needed way to customize AI (Gambit System), and an overhaul on pet commands.

    Examples.
    • Attack - Attacks at close range while keeping close distance to the enemy at all times.
    • Defend - Defense Greatly increases while guard is up, but renders the pets attack speed.
    • Protect - Stands infront of a selected party member absorbing all damage.
    • Range - Keeps far distance from the enemy, while using ranged attacks and spells.
    • Return - Stops what its doing and returns by your side.
    Oh, I would love a Gambit style System for pets in this game. The fun would be able to build out several different gambit profiles allowing you to have different roles in which your "automation"/"pet" would act. Tank, healer, nuker, debuffer, etc... There would be a lot of good possibilities.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers