I'm opening this thread just out of pure curiosity, I don't have the slightest intention of starting a controversy, and it would be useless with Shadowbringers so close anyway.
I'm convinced the devs had a plan when they made this choice, I just don't understand what exactely where they trying to achieve.

What am I talking about? About weapons being buyable with currency. Previously (Heavensward, think ARR too) at the end of an expansion you could use Tomestones to buy weapons that had the same ilevel as the rest of the gear you could buy, and you could also level those items up by 10 more ilevels just with currency.

In Stormblood's end-of-life cycle you can get ilevel 390 gear, but you can't "buy" the items to power them up to 400. Furthermore, the only weapons you can buy are ilevel 330 (upgradable to 340), and it's through Centurio currency, not tomestones.


With no weapons dropping from dungeons, the only choices left are raids or Marketboards (pretty cheap, at this stage of the game), but no currency like in the past.
So, why do you think devs went for this route in Stormblood?
I am absolutely sure they were trying to achieve something positive in the community, stimulating something, but... what exactely?


Thanks for reading this.