I think what a lot of people are hoping (myself included) is that the downtime will be reduced somewhat, to where more healing is required and dps windows are smaller for healers.Generally speaking, a healer should only have to heal a few times during a fight. Besides the tank taking auto-attack damage, tankbusters, and unavoidable AOE damage, people should.. I dunno.. not take mechanics to the face, and then blame the healer because they died.
Healers have a ton of downtime in this game, and it isn't asking much of them for them to contribute to the fight.
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