
Originally Posted by
Eloah
You guys don't main SCH do you.
Look I'll be the first to say that SCH was top tier, but it's place wasn't so much above WHM or AST; the parsings from the raid communities show this. Not to mention some things are more dependent on player skill over potential raw power. But it's better to raise the other jobs up instead of knocking one down. They tried this when SB released and we see how that went; it's looking like the ShB might be the same.
And on the subject of skills and DPS. SCHs MP management could have been considered broken in ARR and HW, but that was fixed in SB. And SCHs had higher MP cost for spells, justifying the continous MP gains.
As for the skills we are losing, most of them are a part of Arcanist for the SCH kit, not SMN. We aren't losing them, but Resurrection and Physick are for SCH, but SMN still has them. Energy Drain and the poison spells fit more in line with SCHs lore not SMNs. SMN rarely used ED. And as for the ED, Ruin 2 thing that was mentioned. ED is an oGCD ability, not a GCD spell like Ruin 2. So it's not the potency that's importsnt, but the weaving. Plus ED was an Aetherflow sink when they needed to be spent. The MP regen was nice, but that's not why SCH want the skill back.
Also please be aware, that SCHs only have high sustained DPS, not high burst DPS. Not to mention SCH works well because its kit is more unified than the other two healers. Plus to add insult to injury I guess. The healers have the same issue the tanks do/did. With only three, one is always guaranteed a spot. That's another reason people wanted another healer, for the balance; since four healers guarantee a spot.