Like what, are you going to Bane your one dot? I also don't understand why people are saying they want Energy Drain back, it would be the most useless spender out of all the healing tools we have available now. It has 50 potency less than Ruin II, so using it for movement is just not a clever move. With how broken the Soil is, you can put 2 of them down in a minute providing tanks and or the party with a 10% mitigation buff. I think it's like half a minute total. On top of that, 500 potency heal per Soil. That's 2 spenders per minute. Then you can either Indom, Excog or Lustrate. Keep in mind you can "Life Surge" two of these. It's just a stupid idea with the current set up to give Energy Drain back as it would be an almost completely useless skill.

That being said, I'm not quite sure what the purpose of Dissipate is then. Surely we won't have all the stacks on heal spenders to then refresh three stacks to spend them on healing spenders again. That's the only argument you can make for Energy Drain.
I would much rather they give us Heavensward's Shadow Flare back (and let it be independend from Soil). Or give us Miasma II on a 30 second to 1 min CD that of an OCGD aoe with drawbacks. Make it around 250 potency total. Just do something to make SCH at least a little bit interesting whe DPSing.