


it's not the same thing, mitigation and self sustain/healing are 2 diferent things, DRK don't recover any HP with TBN no matter how much you wanna look at it.
the terms are complety diferent so do not use them inappropriately.
Last edited by shao32; 06-05-2019 at 10:39 PM.



Shielding is healing. It's preemptive / proactive, not reactive, nor regenerative.



TBN it's not, if you are alone against a boss and use constantly TBN to mitigate his attacks you will die eventually, only SCH and AST shields are considerated heals bcs they restore HP in the proces of shielding, TBN doens't do that so his type os shield can't be considerated healing at all.


The only reason that statement is true is due to the 15 sec CD and 3K MP cost of TBN. If a PLD is alone against a boss he cant heal himself with clemency forever either he will die eventually just like the DRK.TBN it's not, if you are alone against a boss and use constantly TBN to mitigate his attacks you will die eventually, only SCH and AST shields are considerated heals bcs they restore HP in the proces of shielding, TBN doens't do that so his type os shield can't be considerated healing at all.
Shield is HP, that means healers will not have to heal that HP, therefore its a heal. I don't know why you are being so stubborn about this.





I mean they can be close. Shield if indefinite and stack-able would be a better cure, though in reality it can wear off and often don't stack (same shield types from the same player I mean). The issue is no matter how much you recast TBN on yourself you'll never go back to "recovering" hp from where the shield started from - which was their point (shields can't bring your HP bar up, they can only keep it from going down). This probably doesn't seem important when the Paladin's self cure vanishes in one hit from a tank buster too.. its just like eh whatever lol but when the boss goes into the quiet time Paladin could go full health even if there is no enemy around (while dark knight would have a lot of trouble doing that, it's possible they couldn't do it even).The only reason that statement is true is due to the 15 sec CD and 3K MP cost of TBN. If a PLD is alone against a boss he cant heal himself with clemency forever either he will die eventually just like the DRK.
Shield is HP, that means healers will not have to heal that HP, therefore its a heal. I don't know why you are being so stubborn about this.
So it's almost a cure with the awesome benefit of being able to precast before big damage (technically meaning shields can also break maximum hp while a cure cannot). When the shield is used to it's full extent I could definitely see how it feels just like a cure. But during down time casting TBN and having it fall off would be nothing like casting a few clemencies on yourself.
Just cursory looking but I'm pretty sure a Paladin could out solo a Dark Knight with clemency.
Paladin:
Requiescat = instant cast spells
Clemency = 1200 cure no cooldown (2k mp, has 1.5s cast time)
Welcome to full health town when combine, but also a very strong cure you can mass repeat when just done by itself.
Dark Knight:
Soul Eater = 300 cure (but needs to be built from 1 2 3 combo)
The Blackest Night = 25% shield for 7 seconds (3k mp, 15 second cooldown)
Abyssal Drain = 60 second cure with potency = damage done (so probably not that much against a boss, but awesome in a group).
Imo Paladin is very likely to do better lasting against a boss, although of course they'd lose a lot of damage in all that mp being diverted into healing instead of magical damage.. If the boss had a bunch of soft hitting adds though I imagine Dark Knight being really happy lol.
Last edited by Shougun; 06-06-2019 at 06:01 AM.



it's called effective HP and it's not the same of healing/reciving a heal, missinformation will lead to ppl who don't know the job spread this info.The only reason that statement is true is due to the 15 sec CD and 3K MP cost of TBN. If a PLD is alone against a boss he cant heal himself with clemency forever either he will die eventually just like the DRK.
Shield is HP, that means healers will not have to heal that HP, therefore its a heal. I don't know why you are being so stubborn about this.
in resume yes TBN is effective HP like any defensive skill in the game but comparing TBN to a real heal and calling like that is another thing, technically the devs use the forum to recive feedback so we need to be responsible with the terms to proper discuss things, sorry if i did bother you ^^
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. But during down time casting TBN and having it fall off would be nothing like casting a few clemencies on yourself.

