Quote Originally Posted by fumofu View Post
"Emnity management is a group responsibility". Cos tank is too busy being in DPS stance and dps'ing? And btw is it true that in SHB SE gonna remove that waste-of-space DD role action for reduced emnity generation. Hope it is.
Enmity Management absolutely is a group responsibility. Diversion, Lucid, Purification, Merciful Eyes, Elusive Jump, Refresh, Tactician, and most importantly Shadewalker and Smokescreen exist for a reason.

Quote Originally Posted by fumofu View Post
''HP management is a group responsibility'' . Yeah sure, let tanks and DD survive just by potions cos healer is too busy dps'ing.
Clemency, Second Wind, Bloodbath (which is super strong on melee), Merciful Eyes, Vercure, and yes potions exist. Even though most DPS forget about these abilities. Almost every single job has some form of self healing.

Quote Originally Posted by fumofu View Post
"Mitigation is a group responsibility". On this i'm 50/50. Thing is if everyone has skills to reduce damage taken, they require less healing and that's not a good thing, therefore such skills should be removed from game, cos it breaks balance and that's why we now have such nonsense as 'healer should dps' going on.
It's not just about damage taken. Troubador (all forms), Third Eye, Mana Ward, Feint, Apoc, mixed with Reprisal, Cover, TBN, and Shake it Off all provide mitigation Almost every single job has some form of mitigation, self or group.

Quote Originally Posted by fumofu View Post
"DPS is a group responsibility". In ultimate/savage/ex content sure, cos it's only really possible with static groups and these fights have such an absurd dps checks. But for normal content tanks nor healers shouldn't feel preasure to dps
In normal which you consider nothing, you realize that killing mobs faster is a form of mitigation right? The faster mobs die, the less overall damage they can do. So yeah, Healers, go all out while you still can. Use that Holy on every trash pull. It's an on demand Hallowed Ground without the CD.

Because Hydaelyn forbid people be responsible for group play. . .