Quote Originally Posted by Deceptus View Post
First off, I'd love to see how you're getting these values. After losing so many damage sources (Energy Drain, Shadow Flare, Miasma 2, Bane) I highly doubt this. Especially in the AoE department.
All values below are per minute.

ASTRO
Stormblood:
Uses two combust 2 for a total of 1000 potency, twenty two malefic 3 for 4840 potency, and one earthly star for 720 potency, which gives a total of 6560 potency per minute.
Shadowbringers:
Uses two combust 3 for 1000 potency, twenty two malefic 4 for 5500 potency, and one earthly star for 720 potency, which gives a total potency of 7220 potency per minute.

SCHOLAR
Stormblood:
Uses two bio 2 for 700 potency, three miasma for 760 potency, three energy drain for 450 potency, one shadowflare for 250 potency, and nineteen broil 2 for 4370 potency, for a total of 6530 potency per minute.
Shadowbringers:
Uses two biolysis for 1200 potency, and twenty two broil 3 for 6160 potency for a total of 7360 potency per minute.

WHITE MAGE
Stormblood:
Uses four aero 2 for 1200 potency, three aero 3 for 910 potency, seventeen stone 4 for 4250 potency, and one assize for 400 potency, for a total of 6760 potency per minute.
Shadowbringers:
Uses two dia for 1440 potency, twenty two glare for 6600 potency, and one assize for 400 potency for a total of 8440 potency per minute.

Healer dps is less engaging arguably, but its definitely still worth doing.

Quote Originally Posted by Ilenya View Post
Of course the flat numbers are being improved in some way, because can you imagine how bad it would be if they didn't give us our new Broil 3/Malefic 4/Stone 5*cough*I mean Glare?
For whm and sch, the dps increase is due to the dot changes allowing you to cast significantly more nuke spells than previously.