Just because you're bad enough that you need every last drop of MP to do the bare minimum of keeping people alive doesn't mean the rest of us have to suffer. If they increase incoming damage like people are suspecting, you'll need to learn how to heal anyway too.Personally I like the idea of the changes. As a Healer I've had multiple tanks pull more than they can handle during that large pool decided to drop stance and died quickly. After their death they proceeded to complain that I should have been DPS'ing and that would have made a difference. 1 now with the healers doing the role that they are in the dungeon to do in the first place which is heal it is a lot less stress on the healers. As a White Mage the only DPS I will do is Aero. Because I don't believe I should blow my cool downs and mp on DPS. There are instances where mobs come around the corner and now we have extra mobs and if I have no MP to sustain the tank because I've blown it DPS and it's a wipe. I wish everybody would stop complaining. These changes were brought on by complaints. So now when the developers decided to make the changes due to the complaints more people are complaining about that. To me it's simple I play all three classes. Do the job you're in the dungeon to do. Let's face facts there are a lot of healers that would rather DPS but go healer because they get quicker queue times. Who cares is tanks do damage I don't. I care that they stay in stance stance to take less damage. If they do that I can focus my efforts on Keepin the DPS from dying. Inevitably these changes should help balance the negative experience we have all had using Duty Finder. I'm excited for the changes and I wish everybody would stop complaining.
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