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  1. #101
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Llugen View Post
    If they decided to remove SMN off ACN then it would just start as a healer at level 1 and have eos right off the bat, and maybe some kind of aoe heal that becomes upgraded to succor at 35, if I were trying to fix it, anyway.
    I mean they could make a double arcanist class, call it arcanist 2/Invoker/evoker copy+paste then change/remove the 2 - 3 skills and bam. - now they have an entirely new class they can work without making it in tandem with scholar. I mean sure the process might be as hard as manually rewriting if c/p is a difficult matter, but at least all the groundwork is already there. I do enjoy being able to level a dps job and a healer job at the same time in the mean time, but as of SB theyre def going in very different directions with both jobs i think and it would almost be more convenient for them to just seperate the two, maybe next expansion. Heck, I'm pretty much prepared at this point to see 1 new healer job and thats it next round
    (0)

  2. #102
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    The whole point is they wanted to do away with the class system anyway, so making another class would not be in their interest. There is some level of "don't bother spending loads of extra time/resources fixing something that is at least mostly working" that makes sense, however.
    (0)

  3. #103
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80


    This screenshot was taken from the media tour where we can see the effectiveness of Physick. (Source) As you can see, it still scales off Mind which results in a rather pitiful heal.

    I appreciate that Earthen Armor is a better defensive tool than anything Summoner currently has, but that doesn't change the fact that Physick is still just... there.

    I'm not sure why this is still the case. There is still time before Shadowbringers launches. Maybe adjusting Physick is on their list of things to do. However, I wouldn't bet on it. Odds are, Physick will be just as useful as it's always been.

    Personally, I would prefer to see Physick scale off Intelligence when cast by a Summoner as opposed to outright removing it from Summoner and Arcanist.
    (0)
    Last edited by Blueyes; 06-02-2019 at 04:25 PM.

  4. #104
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Blueyes View Post
    Personally, I would prefer to see Physick scale off Intelligence when cast by a Summoner as opposed to outright removing it from Summoner and Arcanist.
    Seeing as they now have a defensive CD from titan egi, I would rather they give casters a role action to OGCD heal themselves and others. Something like a buffed Erase on a shorter CD.

    When they do finally split SMN/SCH, theres no way that SMN is keeping physick in its current form. A 400 Potency heal isn't game breaking, but it is strictly better than Vercure. SMN is also going to be getting a low potency AOE heal with the summon of Phoenix for flavor. Its potency might be a bit larger than a 120 total potency regen per person by release [960 potency per phoenix duration on a full party.] They're going to be healing allot more and allot more often than a RDM locked to a GCD heal.

    People need to stop thinking that Vercure is better because of Dualcast. [Not at you specifically Blueyes, people from the first page] Its not. 350 + 350 is less than 400 + 400. Just because it gets front loaded into 700 potency at 3 seconds, doesn't mean that it isn't overtaken by physick at 4.5 seconds with 800 potency and is till 50% cheaper. Even with the Ruin II buff, RDM loses way more DPS per vercure cast as well.

    Here's to hoping we get a better defensive utility to support the party and ourselves, but physick staying and scaling off int, isn't the way to go.
    (1)

  5. #105
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    Woah! The is still active? Cool. Also, having Phoenix’s Medica 2 ready will mean you have to summon bahomaut first right? So basically we will just be throwing out medica 2’s randomly as we DPS?
    (0)
    “Courage is the magic that turns dreams into a reality”

  6. #106
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,489
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kurando View Post
    SMN has the better MP management though and suffers less from providing utility, as DOTs/pet can continue to deal damage. RDM using Vercure/Raise is doing no damage and hits their MP costs harder, plus you don't get any mana for using them either.
    So, why not remove Phsyick then? Currently it's a waste of cast time, as it won't even save you if you need.

    RDM's Vercure will still be superior, because it can insta cast chain with other spells when needed. SMN would still have to spend more time casting Physick to achieve the same support.
    (2)

  7. #107
    Player
    Valavaern's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    44
    Character
    Davion Valavaern
    World
    Lamia
    Main Class
    Red Mage Lv 90
    If SMN gets a working Physic, then RDM needs to get Vercure and Verraise before 50. Infact, that should happen anyway.
    (0)

  8. #108
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Raikai View Post
    So, why not remove Phsyick then? Currently it's a waste of cast time, as it won't even save you if you need.

    RDM's Vercure will still be superior, because it can insta cast chain with other spells when needed. SMN would still have to spend more time casting Physick to achieve the same support.
    At 3 seconds RDM heals for 700 potency. At 4.5 Seconds SMN heals for 800. At 6 seconds RDM has still only healed 700 potency.

    Dualcast vercure cannot be superior to Physick, simply because 700 is less than 800. Again, it costs SMN less dps loss to cast and costs less mp. Physick would be the better heal in every way.

    They will remove physick if SMN/SCH splits.
    (3)

  9. #109
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Thanks but I'll leave the healing to the Healer role and of course:

    (3)

  10. #110
    Player
    IanR's Avatar
    Join Date
    Jun 2017
    Posts
    24
    Character
    Chris Redfield'
    World
    Tonberry
    Main Class
    Summoner Lv 70
    maybe it will be adjusted when rdm have vermedic or vertetragrammaton or verbene
    (0)

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