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  1. #1
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    464
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    sometime i wish they can just remove both physick and res spell out of SMN, in middle of my rotation and teammate keep asking for res because they are fail for mechanic is kind of annoying, well, if BLM want res too much why not just give it to them
    (1)

  2. #2
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    No offence but is your current toolkit not good enough?
    The potency of Vercure, smn should not have anything close to.. not sure about some of you smn folk.
    (0)

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Maero View Post
    No offence but is your current toolkit not good enough?
    The potency of Vercure, smn should not have anything close to.. not sure about some of you smn folk.
    700 hp is terrible, the skill might as well get removed or replaced, i think thats what most people are saying.
    The alternative argument is that If it has to be there, because arcanist, then at least make it useful.

    Personally to me, there is a lot going on at 70, with procs and trance upkeep, On SMN that even to stop to raise is a huge hassle personally
    (0)

  4. #4
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Well, the biggest thing wrong with the current toolkit is, while we of course have Titan-Egi to reduce damage in theory, he's useless in practice. BLM has manaward to protect itself and RDM could theoretically Vercure itself or anyone else for that matter, but if you need an oh-shit heal there's nothing you can do on SMN.
    (0)

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Llugen View Post
    Well, the biggest thing wrong with the current toolkit is, while we of course have Titan-Egi to reduce damage in theory, he's useless in practice. BLM has manaward to protect itself and RDM could theoretically Vercure itself or anyone else for that matter, but if you need an oh-shit heal there's nothing you can do on SMN.
    Drain.

    Summoners get drain at extremely low potency loss compared to Red Mage and Black mage.
    (0)

  6. #6
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    This thread is just further proof why square should have fully separated this conjoined twin class and make em proper jobs. Physick is there for sch. We all know this.
    (0)

  7. #7
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Physick is designed for low level dungeons. All job skills start from level 30, that have sub classes. If SCH would que into lvl 16 - 24 dungeons, they could not use physick anymore, if it would be the job skill.
    (0)

  8. #8
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by Sunako View Post
    Physick is designed for low level dungeons. All job skills start from level 30, that have sub classes. If SCH would que into lvl 16 - 24 dungeons, they could not use physick anymore, if it would be the job skill.
    Oh please, everyone knows Scholar is just an Arcanist in sub-30 dungeons. Eos is the healer.
    (1)

  9. #9
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    People saying Drain, its current incarnation is the equivalent healing of a ~70 potency damage action when you factor in that it's not 1:1 health returned at Lv70, which may get even worse beyond Lv70 as it did in SB dropping from 100% to its present ratio. Drain is weaker sustained healing, which is not where the problem is, even if it can help in a very small number of scenarios.

    The weakness the job has is in its lack of emergency measures to recover or mitigate in a pinch, which any caster worth their salt having done early prog in savage can appreciate that survival difference, especially in intensive phases like Hello World.

    Before it's said, Super Potions by themselves are available to all jobs and by themselves are not adequate, not to mention can be on cooldown when infusions are being used to push for clears.

    We do not need sustained healing nor anything remotely close to Vercure. Please stop thinking that's the solution, or that it's about encroaching on the territory of other jobs. The last thing we need is homogeneity, but please also do not be closed minded to the differences and problems that do exist.
    (1)

  10. #10
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Rollout View Post
    Oh please, everyone knows Scholar is just an Arcanist in sub-30 dungeons. Eos is the healer.
    Most of time eos is enough healing alone, but would be kinda weird if you would no have anything else as healer. You may still need physick, if tank pull multiple packs at once.
    (1)

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