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  1. #81
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Jennah View Post
    Looking on the Lodestone, OP is wearing 6 pieces of gear from the Aery and using the title Nidhogg Slayer ... so I guess there was a happy ending?
    OP, if you read this - I expect the tank was correct that you were doing less damage than you could be.
    If you were doing 80% of your possible damage, he was very much in the wrong to kick you. Below max level, any reasonable performance should be fine, and the most you should get if playing 'wrong' is some advice.
    If you were doing 20% of your possible damage, he was very much in the right - it likely even would have been necessary to kick you to pass Nidhogg's dps check, if the other 3 players weren't skilled enough to cover for you.
    It's also possible the tank (or you) was just being a jerk, and performance had nothing to do with the kick.
    I don't think lodestone is even a remotely accurate gauge. Because what you're seeing is not an absolute. I wear glams moreso than gear, so if someone were to look me up, they'd be thinking I went in with lv1's when really, it's far from the case.
    (0)

  2. #82
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ayer2015 View Post
    Simply put, you are using a random party formation feature in a game which matchs players of varying skill levels. This is a known going into content using duty finder. If a person expects and requires a certain level of play, make a pre-made.
    Also, you would not know a dps player has output lower than a healer or tank without a dps meter..... which is against the ToS and simply given a blind eye.
    That does not give players carte blanche to do as they please. If the party decides someone isn't pulling their weight, they're allowed to dismiss said person.

    And as noted above, you can easily tell if a DPS isn't AoEing while the healer is. Regardless, I don't have to specify a reason should I opt to kick someone. Hiding behind the notion we shouldn't use parsers is just an excuse to justify bad play. Keep in mind, I don't mean someone undergeared or new, but someone who clearly has no business queuing into level 70 dungeons when they can't perform even a basic rotation. That, in my opinion, is disrespectful. You aren't concerned with anyone else's time. Why should they be concerned with yours?
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #83
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Crystal_Raven View Post
    There's a lot of variables here.

    Your best try at good damage may ultimately be considered trash level damage. In which case if things don't die too fast, then other people will die, which means you have to revive if possible, which again, the fault comes back to you.

    Perhaps you were just doing bad enough to warrant the team to replace you.

    From past experiences, new summoner players that use garuda, more often than not they tend to do very very poorly. And their best is not even good enough to pass as acceptable in casual content. Without knowing both sides of the story, no one can really say exactly what happened and why you were kicked. You were most likely kicked from having extremely poor performance.
    New to the dungeon players, should in general not be kicked.

    its also not true that in aerie 3 good players will die because of one sub optimal dps. If the whm was dying twice, there must have been multiple failures of play in the party. It may have been a prememptive kick, to make sure two of the other guys werent kicked, since the party as a whole wasnt doing that well.
    (1)

  4. #84
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by ForteNightshade View Post
    That does not give players carte blanche to do as they please. If the party decides someone isn't pulling their weight, they're allowed to dismiss said person.

    And as noted above, you can easily tell if a DPS isn't AoEing while the healer is. Regardless, I don't have to specify a reason should I opt to kick someone. Hiding behind the notion we shouldn't use parsers is just an excuse to justify bad play. Keep in mind, I don't mean someone undergeared or new, but someone who clearly has no business queuing into level 70 dungeons when they can't perform even a basic rotation. That, in my opinion, is disrespectful. You aren't concerned with anyone else's time. Why should they be concerned with yours?
    aerie isnt a level 70 dungeon. And level 70 dungeons are required to progress the story. Scrub ornot scrub, everyone must beat dungeons to go through the story.
    (0)

  5. #85
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by HyoMinPark View Post
    AOEing large trash packs should be a standard even for randomly matched parties. But getting DPS to AOE is worse than pulling teeth it seems.

    That said, if a healer is spamming Holy/Gravity/Miasma II while a DPS is single-targeting, you don't need a damage meter to know that the healer is pulling the weight here. It's simple math at that point.
    aerie does not need two aoe dps players in order to be completed in a reasonable time. This is a progression dungeon, and also a leveling dungeon. Its fine to be personally annoyed some one is playing sub optimally, but the reality is some one often going to be new/recent/gearing in this dungeon, since the entire point of the daily roulette is to match experienced players with newb players.

    the roulette matches random players who beat the dungeon with players who specifically selected a dungeon.

    So yeah you are using the roulette in bad faith if you arent making a serious attempt to work with players of various skill levels.

    also, the party sounds like it had multiple points of failure. And the kick system is flawed. Its usually best to kick first if you have two people playing together and things are going wrong, because it assures no one else can kick your two man group.

    its all we have to solve multiple problems, but it is pretty flawed. Hopefully the community as a whole does not actually start using it improperly, because they would probably have to adjust it if that becomes a problem in progression dungeons.
    (0)

  6. #86
    Player
    Wynn_Storm's Avatar
    Join Date
    Apr 2018
    Posts
    331
    Character
    Wynn Storm
    World
    Mateus
    Main Class
    Samurai Lv 90
    I use Garuda all the time and i never get kicked from anything.

    This was probably just a rare occurrence.
    (1)

  7. #87
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Why, wouldnt you use Garuda over ifrit? More uptime on DoT ticks is Garudas beauty.
    (0)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  8. #88
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Physic View Post
    aerie does not need two aoe dps players in order to be completed in a reasonable time. This is a progression dungeon, and also a leveling dungeon. Its fine to be personally annoyed some one is playing sub optimally, but the reality is some one often going to be new/recent/gearing in this dungeon, since the entire point of the daily roulette is to match experienced players with newb players.

    the roulette matches random players who beat the dungeon with players who specifically selected a dungeon.

    So yeah you are using the roulette in bad faith if you arent making a serious attempt to work with players of various skill levels.

    also, the party sounds like it had multiple points of failure. And the kick system is flawed. Its usually best to kick first if you have two people playing together and things are going wrong, because it assures no one else can kick your two man group.

    its all we have to solve multiple problems, but it is pretty flawed. Hopefully the community as a whole does not actually start using it improperly, because they would probably have to adjust it if that becomes a problem in progression dungeons.
    It doesn’t matter if it’s a leveling dungeon or not. DPS get AOE skills fairly early on in the leveling process—even earlier on during the MSQ process. The only DPS that do not have an AOE by level 30 are DRG and NIN, which get them by level 42 (though NIN does have Katon by level 35, so they at least have something they should use at 2+ mobs, since it’s a gain over Fuma at that point and the GCD clip doesn’t matter that much in leveling content).

    By the time a players is in Heavensward and level 55~56, they should know to use their AOEs in any pull with 3+ mobs. There is no excuse for it. Being new does not excuse it. If someone tells you that you should be AOEing trash pulls that are 3 mobs or more, you should AOE.
    (5)
    Last edited by HyoMinPark; 06-03-2019 at 06:11 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #89
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Physic View Post
    aerie does not need two aoe dps players in order to be completed in a reasonable time. This is a progression dungeon, and also a leveling dungeon. Its fine to be personally annoyed some one is playing sub optimally, but the reality is some one often going to be new/recent/gearing in this dungeon, since the entire point of the daily roulette is to match experienced players with newb players.

    the roulette matches random players who beat the dungeon with players who specifically selected a dungeon.

    So yeah you are using the roulette in bad faith if you arent making a serious attempt to work with players of various skill levels.

    also, the party sounds like it had multiple points of failure. And the kick system is flawed. Its usually best to kick first if you have two people playing together and things are going wrong, because it assures no one else can kick your two man group.

    its all we have to solve multiple problems, but it is pretty flawed. Hopefully the community as a whole does not actually start using it improperly, because they would probably have to adjust it if that becomes a problem in progression dungeons.
    If they're unable to AoE groups, most likely they won't be able to deal with Sable Price at the last boss.
    (3)

  10. #90
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by kidalutz View Post
    Why, wouldnt you use Garuda over ifrit? More uptime on DoT ticks is Garudas beauty.
    Are you refering to Contagion? SE changed that...
    (1)

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