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  1. #2
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    843
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Some examples of how this can be fixed,

    1. Revert us to using aetherflow instead of energy drain and tie it to dreadwyrm trance again, and split dreadwyrm trance and firebird trance into separate skills. I feel like this is unlikely however seeing as they've already given aetherflow away to scholars in Shadowbringers. The only issue with aetherflow was the stress of needing to accumulate it before combat for optimal results, and they've already found a solution to this by making aetherflow generate no resources when pressed outside of combat.

    2. Incorporate dreadwyrm trance into the new charge system they've added and give it 1 extra charge, so it will stack to 2 total. This will not change the overall rotation much as you still only gain 1 charge per minute, however it will allow you to delay subsequent recasts after the first by up to 1 minute before the charges 'overflow', giving you the freedom to activate it when you want.

    3. Make 'summon phoenix' a separate button from firebird trance, similar to bahamut. This would not fix the problem entirely like the above two, however it would at least make it less evident in the phoenix phase, where it is magnified because phoenix is tied to the mandatory firebird trance cast. Dreadwyrm trance and summon bahamut being separate buttons is a strength, and there is nothing to be gained by combining skills like this.
    (16)
    Last edited by Myon88; 06-03-2019 at 06:45 AM.