Then grow up.
That's an extremely childish reaction to something. "Oh, someone has something they don't like about a job I hate with a fiery passion, better go whinge and moan in any thread they make (Instead of putting time and effort into you know... Asking for the buffs and QoL changes for your preferred job)"
It looks very much like Paladin is going to be king of the Tanks at this stage. With OP Sheltron, still having more party support thanks to Cover and Passage of Arms (Even with Cover's nerf so it costs Gauge) and a slew of buffs to its damage capabilities.
With Warrior literally only being in the meta because of Holmgang and that's it.
Gunbreaker might be relevant if its currently noted potency issues are fixed. Dark has a few problems that need to be addressed though...
You say as the Paladin main, who's literally getting everything handed to you. Gap closer? Yep. No more Flash? Yep. More damage? Yep. Better AoE? Yep. Better pulling capability? Yep. Better Stance system? Yep.
Literally everything Paladins have been asking for an more, is coming their way.
Then you have the gall to get pissy when Warrior players speak out about a bass ackwards design in the consistency of their Gap Closer vs all other Tanks (Bearing in mind, PLD, DRK and GNB all have the exact same skill for their gap closer, only Warrior has something different. For reasons that boggle the mind)
Where exactly have you read that players are wanting this issue looked at OVER AND ABOVE changes to other jobs?
Most, if not all Warriors agree that Dark Knight needs some love, especially for Living Dead. Many (If not all) agree that Gunbreaker could use some love based on the media tour data.
I haven't seen anyone saying that changes to Onslaught need to be done as priority number 1 of all things in the game... And no, just mentioning it does not imply that.
That's on you.
This is supposed to be a "QoL" change. It's touted as a "QoL" change. You know what gets prioritized over "QoL" changes? Everything. Literally everything has higher priority than QoL changes.
Since QoL changes aren't necessary, hence the name "Quality of Life". It merely improves the player experience by making things smoother and/or more convenient.
You clearly haven't read either the title of the thread or the post itself. You just saw "War" and decided to piss and moan about WAR favouritism, literally right before an expansion that looks to be catering to Paladins the most out of ANY OTHER CLASS IN THE GAME. Like, most other DPS jobs (Devs seemingly preferred role) are getting shit compared to what Paladin is getting (See: Monks and Machinists whom are getting absolute garbage, as well as jobs like RDM/BLM/BRD/NIN/DRG whom are dissapointed with how little they're getting)
If you had bothered to read the post, the OP is simply asking for the ability to open up a fight with a gauge-less Onslaught. With its in combat usage still requiring Gauge.



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