Instanced content, shards that separate players from each other (for those who don't know, it's an instance of the town or area you're in), companions to aid in solo game play, LINEAR progression (planets for each level range . . .), useless crafting since everything you want is handed to you in dungeons...
I've no need to go on. This is the same crap that has been popping up in games. Fortunately for this game, Bioware was at the mound; gracing us with their story telling.