Quote Originally Posted by whiskeybravo View Post
The main reason I consider it questionable is rather silly, I suppose, because it's 2 buttons instead of one.
No different than PLD having OPtron and Intervention as different buttons.

It also means that you can try and use Nascent Flash purely for the self healing too. Which, if we get more Eureka-esk content, will no doubt be as invaluable as Storm's Path being based on damage and Steel Cyclone is now (RIP in pepperoni both of those features...)

Quote Originally Posted by whiskeybravo View Post
Mitigation > healing bonus when it doesn't affect half the heals anyways. And I know Thrill/Conv were used together anyways, it just seems really odd considering it went from PLD shared action to a WAR exclusive action.
Probably would help if you didn't think of it as WAR now taking Conv but rather WAR regaining their Defiance boost in skill form. Since, for a while, +HP and +Healing has been their defensive bonus for being in Tank Stance.

(Also, I'm odd and generally just use Thrill > Shake It Off because then it's just a 20% heal with a 12% shield and healers won't end up wasting any skills healing up the superfluous extra HP that Thrill gives)