Wasn't that the thought process behind where we are now? Wasn't it calculated that WHM wasn't even the best in pDPS? Do we know for sure if WHM is going to be the best in pDPS in an actual environment?They're moving away from the elemental theme of WHM, that much is clear with Glare and Dia replacing Stone and Aero.
I think people need to look at potencies of things and calm down. WHM has some more instants for moving and weaving, a big nuke and the strongest potencies on its dps abilities barring 10 potency SCH is ahead on its AoE... that doesn't stun.
They aren't giving whm a direct rDPS buff but if the other healers have objectively weaker pDPS and their rDPS buffs are less impactful WHM is still capable of providing faster clear times which means better dps for the whole group.
Also, elemental weaknesses never played any part in the battle system anyway (outside those useless materia we had in the beginning), since that would give some jobs an advantage or disadvantage over others.They're moving away from the elemental theme of WHM, that much is clear with Glare and Dia replacing Stone and Aero.
I think people need to look at potencies of things and calm down. WHM has some more instants for moving and weaving, a big nuke and the strongest potencies on its dps abilities barring 10 potency SCH is ahead on its AoE... that doesn't stun.
They aren't giving whm a direct rDPS buff but if the other healers have objectively weaker pDPS and their rDPS buffs are less impactful WHM is still capable of providing faster clear times which means better dps for the whole group.
Last edited by Yuyuka3; 05-30-2019 at 08:43 AM. Reason: Spelling.
It looks to be about the same. So considering strictly pDPS only, the healers look to be very balanced.
But it's worth noting Afflatus Misery is a DPS loss and will need to be avoided to reach WHM's pDPS potential. Unless SE increases the potency compared to the dev build, anyways.
I don't play WHM (never enjoyed the job) but I was hoping that Affatus Misery would of had a debuff like Trick Attack tacked onto it so WHM had something it contributed rDPS wise. I just hope that in the end it ends up being the nuke ability WHM needs to be on par with the other healers.
Suggested that a few months ago, but that doesn't seem to be a direction they want for WHM. Even Aero and Stone become light-based rather than elemental as you level up in ShB... though they did leave neutered Fluid AuraAST has The Cards - Buffs
SCH has Shields & Debuff+Dots/Bane
WHM Needs something to stand out... Am I Right on this? is this what ppl want from the WHM?
How about 'Blessings From The Elementals' Debuffs or Buffs - WHM uses Earth, Water & Air... Maybe Lowering Enemies Elemental Resistances 'Magic Damage Debuff' for few secs or a 'Buff that Raises your Physical Defence or Magical Defence', something using those Three elements as Basis maybe?
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here we go again with the elitist group in a circle again pushing their " false complaints" and trying to disguise them as "constructive criticism. Most healers i know and most people online i chat with are stoked. People just want something to cry about and justify it. These are great changes that add rewards for playing good. Healers are finally in harmony no matter what fancy word or meme you try to show its not. Please stop ...wait its the internet if i cant cry and justify it as "concern" then what good are the forums? xD
Most healers I know are either super disappointed/ upset or planning to main a tank or DPS instead. The healers are far from in harmony. And it's sad to realize this will be the third expansion where they're focusing on "balancing healers" and still can't get it close to right.here we go again with the elitist group in a circle again pushing their " false complaints" and trying to disguise them as "constructive criticism. Most healers i know and most people online i chat with are stoked. People just want something to cry about and justify it. These are great changes that add rewards for playing good. Healers are finally in harmony no matter what fancy word or meme you try to show its not. Please stop ...wait its the internet if i cant cry and justify it as "concern" then what good are the forums? xD
It's literally only a dps loss in a vacuum with no GCD healing. You wouldn't use it on a SSS/training dummy (well, you would on SSS at the very end) but no... this is something I keep seeing everywhere and it's so silly. In terms of easy content like dungeons it's AoE will also make it worth using.It looks to be about the same. So considering strictly pDPS only, the healers look to be very balanced.
But it's worth noting Afflatus Misery is a DPS loss and will need to be avoided to reach WHM's pDPS potential. Unless SE increases the potency compared to the dev build, anyways.
The catastrophizing needs to stop.
There's no way to know which healer will have the strongest dps because we don't know how much healing is going to be required in the upcoming raids or how the damage is going to go out. We don't know what dps jobs are going to be most desired so we don't know the impact of cards/chain. We don't even know final potencies for the abilities we do know.
What I do see is a focus on giving SCH and to a lesser extent AST access to more direct healing which will mean they're more able to take some of that off of a WHM partner. With Glare currently being the strongest healer nuke WHM has GCD priority over its cohealer almost universally which means as long as it gets off the required abilities to generate it's blood Lily it likely won't have to do much more in the way of GCD heals unless the damage model is incredibly different. The best thing for the group would be to let the WHM nuke as much as possible.
I wouldn't be surprised in the slightest if WHM consistently outdpsed the other healers when we get our first raid.
Last edited by Veis_Alveare; 05-30-2019 at 03:19 PM.
So, they're stoked that what made their class unique is gone?
"Great changes that add rewards for playing good." Literally all of AST's cards are just a straight damage buff. 6 cards that do the same thing.
Go away, troll.
So, how often are you GCD-healing? If the answer is greater than 'maybe once or twice when people really, really f*cked up', then you are doing something wrong. My mainheals during all of Stormblood have been Assize, Tetra, Benediction and Regen... Medica II in cases when the HoT was needed/could top the party off before the next AoE hit. Please note how only Regen and Medica II even on the GCD. Cure III was used some times when several big hits came in in quick succession, s extremely rarely. I rarely used Cure I and II (I even less than II), and building up the Blood Lily will result in a net DPS-loss over just spaming Glare in most cases. Also, as you said, WHM should be left to DPS as much as possible since it got the highest pDPS and absolutely nothing else... unless it needs to move, at which point the damage crumbles. And this game loves to make us move. Also, nuking as much as possible will be incredibly boring considering that you mostly press two buttons yet again... hardly engaging gameplay.It's literally only a dps loss in a vacuum with no GCD healing. You wouldn't use it on a SSS/training dummy (well, you would on SSS at the very end) but no... this is something I keep seeing everywhere and it's so silly. In terms of easy content like dungeons it's AoE will also make it worth using.
The catastrophizing needs to stop.
There's no way to know which healer will have the strongest dps because we don't know how much healing is going to be required in the upcoming raids or how the damage is going to go out. We don't know what dps jobs are going to be most desired so we don't know the impact of cards/chain. We don't even know final potencies for the abilities we do know.
What I do see is a focus on giving SCH and to a lesser extent AST access to more direct healing which will mean they're more able to take some of that off of a WHM partner. With Glare currently being the strongest healer nuke WHM has GCD priority over its cohealer almost universally which means as long as it gets off the required abilities to generate it's blood Lily it likely won't have to do much more in the way of GCD heals unless the damage model is incredibly different. The best thing for the group would be to let the WHM nuke as much as possible.
I wouldn't be surprised in the slightest if WHM consistently outdpsed the other healers when we get our first raid.
Weird. Most healers I talked to were seriously disappointed in loosing practically everything their jobs offered them before, or alternatively, not getting anything new. Where are the changes rewards for 'playing good', exactly? How do you define playing good, even, since it feels like your definition is vastly different to everyone else's. And where do you see harmony in this hot mess at all? I really don't get you at all.Most healers i know and most people online i chat with are stoked. People just want something to cry about and justify it. These are great changes that add rewards for playing good. Healers are finally in harmony no matter what fancy word or meme you try to show its not. Please stop ...wait its the internet if i cant cry and justify it as "concern" then what good are the forums? xD
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