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  1. #1
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Is there a reason you want to 'reserve' gauge for onslaught? Did I miss something? It's just a dash with no enmity boost that is roughly a sidegrade in damage to FC (which makes it a loss when you account for the infuriate recast from Fc for more feller cleave). Knockbacks are pretty scripted. Shouldnt need to reserve 20 at all times 'just in case'.

    Also. Arms length. Theres less reason than ever to use onslaught outside of free IR window
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    Last edited by Izsha; 05-30-2019 at 01:30 AM.

  2. #2
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Izsha View Post
    Is there a reason you want to 'reserve' gauge for onslaught? Did I miss something? It's just a dash with no enmity boost that is roughly a sidegrade in damage to FC (which makes it a loss when you account for the infuriate recast from Fc for more feller cleave). Knockbacks are pretty scripted. Shouldnt need to reserve 20 at all times 'just in case'.

    Also. Arms length. Theres less reason than ever to use onslaught outside of free IR window
    Just in case you mess up and mistime Arms Length or have some other movement required. (Maybe an add spawns that you wanna get on top of)

    Basically, it doesn't cost you anything to reserve Gauge for Onslaught since we no longer care about maintaining 90/100 Gauge, and unlike EVERY OTHER TANK our gap closer costs resources so if we want on demand mobility, we need to hold 20 Gauge in order to use the skill.
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