Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 39
  1. #21
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Starflake View Post
    Trick Attack is probably not gone. The leaks that came out, the pictures accurately depict the skills for DRK, Ninja and PLD. On that leak, Trick Attack was still present.
    This.
    I think that some people are misinterpreting what they said.
    It was specifically about these '' mandatory '' buffs/debuffs between very particular classes, hence why they used stuff like piercing debuffs as an example because it's only between some classes and makes it so that they basically '' have to '' play together.
    And they want to get away from that in particular.

    Trick Attack is just an overall increase, it's not something that is specifically making them play better with very specific classes like these defense debuffs did.
    (1)
    Last edited by Kolsykol; 05-25-2019 at 10:42 AM.

  2. #22
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    The way Hyton looked with Kassatsu, it's either a new gap closer or animations are just that seemless now. But it just personally looked like the animation was for one ability, hopefully NIN does get 2 in and out abilities, since Shukuichi is nice to have but it would also be nice to have a jutsu that allows us to deal dmg while heading back to the mob. I wonder if they are removing Armor Crush, they showcase one ability that appears to refresh your Huton Buff but it wasn't attached to a weaponskill combo.

    If I had to break it down in the order they were shown we saw Huton, TenChiJin, Shuriken, Raiton, Suioton, Ninki gained ability, Kassatsu(Katon Empowered potential DMG + DOT), Kassatsu(Hyoton Empowered Single Target+ Charge at mob), Death Blossom, Huton Extender, Utsusemi(Shadow Clones), Spinning Edge+Shadow Fang(Back to a 2 step combo) and then Spinning Edge+GustSlash+Aeolian Edge, Bhavacakra.

    What we didn't see was Hellfrog Medium(Though I don't see them removing this) and Armor Crush(Which is potentially removed) along with the enmity abilities being removed. The only other thing we didn't see was Doton, so either that has no augmented version or they are potenially hiding some mechanics that NIN may has now.
    (1)

  3. #23
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,108
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Airget View Post
    The way Hyton looked with Kassatsu, it's either a new gap closer or animations are just that seemless now. But it just personally looked like the animation was for one ability, hopefully NIN does get 2 in and out abilities, since Shukuichi is nice to have but it would also be nice to have a jutsu that allows us to deal dmg while heading back to the mob. I wonder if they are removing Armor Crush, they showcase one ability that appears to refresh your Huton Buff but it wasn't attached to a weaponskill combo.

    If I had to break it down in the order they were shown we saw Huton, TenChiJin, Shuriken, Raiton, Suioton, Ninki gained ability, Kassatsu(Katon Empowered potential DMG + DOT), Kassatsu(Hyoton Empowered Single Target+ Charge at mob), Death Blossom, Huton Extender, Utsusemi(Shadow Clones), Spinning Edge+Shadow Fang(Back to a 2 step combo) and then Spinning Edge+GustSlash+Aeolian Edge, Bhavacakra.

    What we didn't see was Hellfrog Medium(Though I don't see them removing this) and Armor Crush(Which is potentially removed) along with the enmity abilities being removed. The only other thing we didn't see was Doton, so either that has no augmented version or they are potenially hiding some mechanics that NIN may has now.
    With TP gone, my guess is that they want to make AoE more involved for physical jobs. DRG already has a combo ability that extends Blood of the Dragon and seems to be getting a third stage to that combo, MNK seems to be getting a proper AoE combo, PLD is getting an AoE combo off of Total Eclipse and AoE spells during Requiescat, so it would make sense for NIN to get something that combos off of Death Blossom that also works as a Huton extender.
    (1)
    Last edited by Daralii; 05-26-2019 at 12:54 AM.

  4. #24
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Airget View Post
    snippet.
    I've been noticing on DRG as well they seemed to be using skills faster than I was used to. Perhaps they did something with the skillspeed of animations. Some skills indeed seemed to flow really quick into eachother elsewise.
    (0)
    "The world is such a funnier place upside down! ^_^"

    Proud leader of the Word of Love Free Company: http://www.wordoflove.enjin.com/

  5. #25
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It seems like the new skills are indeed just Meisui (Converts Suiton into ninki), the enhanced Katon/Hyoton, the new AoE combo, and Bunshin.

    I don't feel like the NIN opener is going to be high ping friendly anymore as you'd need to double weave multiple times to get every single OGCD ability on cooldown within a single TA. The hardest part would be landing an enhanced ninjutsu and still having time to get off two TCJ boosted ones on top of that.
    (0)
    Last edited by KageTokage; 05-28-2019 at 09:20 PM.

  6. #26
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by KageTokage View Post
    get off two TCJ boosted ones on top of that.
    I gotta agree that it is indeed not going to be ping friendly, either high or low, really.
    Not gonna be weird if later on the main DPS comes out of Ninjutsus instead of GCDs even.

    I don't really understand where the 2 TCJ boost comes from tho?
    TCJ is also a charged skill?

    As they confirmed Kassatsu is one of them charged skills, and at least has 2 charges, I believe that with what we know so far the opener will roughly involve something like...
    Huton > Hide > Suiton > Meisui + Mug (maybe) > TCJ Suiton > TA + Bunshin > Kassatsu Hyoton x2 > whatever other skills

    In the opener alone firing away 7 Ninjutsus

    As TCJ no longer consumes Ninki, most likely the Auto Attacks going off while rooted with it now actually gives you Ninki too. (Which would be sweet)

    The hexagonal thingy that happens after Death Blossom is definitely an AoE melee combo that charges up Huton, hopefully also gives Ninki but I wouldn't bet on it...
    (0)

  7. #27
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Everything but TCJ was good
    (0)

  8. #28
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by ern815 View Post
    I was hoping for shadow clones to be honest. But that skill was given to DRK instead.
    honestly at choose, the kage bushin of the ninja is far more interesting since it allows every attack to double.... now the question is do it have a reduction of damage? plus it seems to only work on weapon skill.... who know...
    (0)

  9. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I was thoroughly impressed with the NIN segment of the skills trailer. The mudra execution was smooth, but they could also have the best internet ever as well. But if they've made adjustments for better flow of mudra input that would be really sweet.

    Standard Huton opener into TCJ (Fuma, Raiton, Suiton) that doesn't consume any of the Ninki gauge. NIN doesn't hide to refresh ninjitsu but also does not need to since TCJ still does this as well. Currently unsure if Suiton grants the same or different effect, and TA is not used. TCJ is likely ogcd now, but will the current CD timer remain the same?

    NIN then uses a new ability, which seems to be a long range Mug to add 40 Ninki to the gauge then follows up with a Kassatsu. The ensured critical damage with Kassatsu might be reflected through the new animations for Katon and Hyoton. However, what I am thinking is Kassatsu gives us access to tier 2 ninjitsu, but different combinations of mudra input could accomplish this as well. As an example Hyoton is either Ten->Chi, or Jin->Chi; but they could make it so Ten->Chi is tier 1 Hyoton, and Jin->Chi is tier 2. Though I highly doubt this. Whatever the case, I want to see tier 2 Raiton as well!

    Also, I slowed the video down quite a bit, and the animation for Shukuchi can be seen right after the Hyoton shurikens are thrown. This isn't much different than when I use it after TCJ to come in for TA. That's one of the things I like about NIN though; they are so freakin fast. A question I have though is I wonder of Shukuchi will also have charges, and if using x2 mudra Jutsu will add to it? In any case, NIN continues to shift the scales of ninjitsu and melee skills in combat towards the former.

    Auto attacks definitely generate 8 Ninki pts now, and NIN follows up with Death Blossom. Next new ability extends Huton by 10, very likely causes damage and is ogcd. With only 10 seconds added, I'm assuming Armor Crush is still around, and this ability is just another resource to extend Huton timer to increase overall DPS for the NIN.

    Last up is Bunshin no Jutsu into Bhavacakra. While I love the effect, it isn't exactly what I was hoping for with shadow clones. DRK pretty much got that. I was actually hoping it would be related to the lv70 quest and be mudra activated and summon two clones. What this effect will do is what I though Duality would do when I was progressing my NIN, then it turns out I had to reserve it for AE. Oh well, it doesn't change how amazing the job looks in this video.
    (0)

  10. #30
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    So I was seeing it right, ninki is now generated on weaponskills. I'm surprised to see the debuff from the trick attack still being there since it'll most likely mean ninja will keep is guaranteed spot in most raid parties.
    The optimal opening will be something insane I feel like, with the numbers of oGCD we can unleash with the 2 kassatsu, the TCJ, the clone, dream in a dream and assassinate.
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast

Tags for this Thread