


It's one of two things: they deleted raid utility skills from every job (in which case certain jobs will need MASSIVE buffs) or they just didn't show those skills in the trailer. Dragoon also didn't use tether or battle litany, and monk didn't use brotherhood or mantra. They also already confirmed that the critical buff from bard songs is gone.Unless I missed it, trick attack was noticeably absent. It's a big move for nins and the party in general. I know that they were talking about lowering the effectiveness of job synergy so that it'll lead to more diverse comps, but did they remove trick attack because of that? We'll see in 5.0 lol
From what I take, NIN got some interesting stuff going, but the video only got to show the new and almost nothing of the old.
For starters, they casted Huton, but didn't hide afterwards for Ninjutsu reset, for sure they didn't deem it necessary for the showcase.
What they showed instead was TCJ having no Ninki cost.
Right after they use a skill that gives +40 Ninki, but the water animation and the fact that it was used after TCJ Suiton gives me the impresion of being an alternative for Suiton usage aside from TA.
Kassatsu got confirmed in the Live Letter to be one of the Charged Skills, and seems that now it enables enhanced Ninjutsus, as showcased with 2 of them.
They do a very seemless Shukushi to gap-close in, so its hard to notice, the Shuriken Ninjutsu is not a gap closer at least.
Ninki is still coming from Auto-Attacks, you can see this by going frame by frame, but instead of giving you 6 per hit, they are 8 now.
Once on melee they used a flashy AoE looking skill, that after hitting the target gave them +10 seconds on Huton, since Ninki was already maxed, its not clear if it also gives Ninki.
Right after that comes in the most eye-catching skill (as if there wasn't enough), the after image creation. It lasts for 5 GCDs, so its fairly possible it lasts for 10 seconds. They didn't use any oGCD while it was out, so its unclear if it can replicate the oGCDs or if it goes away on any oGCD usage. Either way, if TA is still in the game, having those 2 align will be quite the gameplay.
Overall, if we have the normal Ninjutsus, Hide still resets the Ninjutsu CD, TCJ is now a free oGCD, kassatsu is a charged skill with at least 2 charges. I see that in the opener itself we can fire away about 7 Ninjutsus (and they will not all be Shurikens).
NIN looks pretty damn amazing IMO.
Last edited by Arkenne; 05-25-2019 at 01:16 AM.
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so glad if they do but without trick attack what will be the point of the water jutsu? I was thinking the ice or water could silence the enemy like shown in the live letter but they said thats for range and tanks so idk



In the job actions video, after using suiton the nin use the new skill that generate 40 ninki and the animation is water based, so suiton could be needed to activate it.
Unless they're severely toning down the animation locks in 5.0, I don't think it would actually be possible to Shukuchi immediately after a ninjutsu like they seemingly did after that Hyoton.
Turning a move that normally snares targets into a gap closer also seems like a logical effect for an enhanced version.



This is my thought seeing that same sequence.... 40 ninki hardly seems worth passing up a trick attack, so I have to wonder if absorbing the suiton from the enemy put a buff on that ninja, and that, not kassatsu, is what powered up the following mudras. Like perhaps it's a buff that lasts for 10 seconds so that it's designed to work in tandem with kassatsu.Right after they use a skill that gives +40 Ninki, but the water animation and the fact that it was used after TCJ Suiton gives me the impresion of being an alternative for Suiton usage aside from TA.
Kassatsu got confirmed in the Live Letter to be one of the Charged Skills, and seems that now it enables enhanced Ninjutsus, as showcased with 2 of them.
I think we'll probably be using Mesui (What the new skill is called according to leaks) on cooldown if TA isn't off cooldown. It would be possible to get Bunshin ready before the opener TA , since I'm thinking Mug is going to retain its current Ninki generation effect due to the former requiring a Suiton to trigger.
It's going make the NIN rotation a fair bit more complicated in any case.
Last edited by KageTokage; 05-25-2019 at 07:36 AM.
Tho I would sort of love the idea of having a Gap Closer like that, I don't think this is the case with this skill.Unless they're severely toning down the animation locks in 5.0, I don't think it would actually be possible to Shukuchi immediately after a ninjutsu like they seemingly did after that Hyoton.
Turning a move that normally snares targets into a gap closer also seems like a logical effect for an enhanced version.
It also appears a couple times in the Benchmark and there is no Shukuchi follow up. If it was like that, I don't see the point of the NIN even doing the "GO!" animation for the Hyoton Shurikens.
All I can say is: A no LAG NIN life must be amazing...
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