Quote Originally Posted by Physic View Post
no, its not. jrpgs balance exploration, action, and they have smoother exposition. You dont have 10 quest complete pop ups per narrative scene, and you don't spend the vast majority of time played talking to npcs/watching the game play itself.

its not designed to be quest hubs, it doesnt break in the middle to wait for queue either.

they both have stories, thats where the similarity ends structure wise.

i feel ffxiv story is a worthwhile part of its price, but it is not a well designed single player rpg experience, and its integration into play for a new player is very poor. 33% is designed for progression, and 66% is designed to be postgame that is no longer postgame.
The ones I play are like this, sounds like everything in FF14 storywise is working as intended.