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  1. #1
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    they could've nerfed anemos or something. i played until i hit about level 6 and all i can say it was a miserable slog and i feel no incentive to spend hours grinding there.
    (2)

  2. #2
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by grinkdaboy View Post
    they could've nerfed anemos or something. i played until i hit about level 6 and all i can say it was a miserable slog and i feel no incentive to spend hours grinding there.
    1-7 is the worst part of levelling. As soon as you find a fate group, it works fine, levelling is pretty fast (especially with help of challenge log). The real nightmare is logos drop rate with people deceiving other locking bunny fate in Pyros or how difficult it is to find people for heatbox farm.
    (1)

  3. #3
    Player
    Daemic's Avatar
    Join Date
    Feb 2017
    Posts
    78
    Character
    Falling Tower
    World
    Malboro
    Main Class
    Monk Lv 80
    Quote Originally Posted by grinkdaboy View Post
    they could've nerfed anemos or something. i played until i hit about level 6 and all i can say it was a miserable slog and i feel no incentive to spend hours grinding there.
    Same here. Beginning Eureka is the type of grind that for me inspires only apathy. Countless long, boring single-mob fights for little EXP.
    (0)