What, like turning a Time Mage into a healer or a Blue Mage into a tank?
Yeah, could never see that happening in 14.
Those sure sound like facts being offered. But, have a nice day.
Last edited by Archwizard; 05-12-2019 at 01:22 PM.
Necromancer would be an awesome addition as a healer! The current trio we have are all very light and airy, almost to a fault, as they’re all basically just based on faeries, trees and stars... ew. Give us Necromancer and I guarantee a sizeable chunk of the player base would turn to healing, I know I would. It would offer a really great and fresh take on healing in this game that is very much needed at this point.
They ultimately went with puppetmaster for XI because Necro was just a bit too taboo for the Japanese, though I guess what you name something really doesn't matter compared to the gameplay.
I could see a healing class locking some powerful abilities behind SP just like SCH does now with Aetherflow and the Fairy gauge, but I doubt the spammable Cure/Medica heal will use any SP at all though. From your ideas it seems Necro will have really good party utility along with a battle pet that gives it a damage (and by extension, healing) floor just like SCH does now. If you add in a Raise, an emergency Bene-like skill, and a pseudo tank-invuln I'd think necro's position is as good as a Ninja's (but who knows. Maybe 5.0 will see all healers getting re-raise type spells too).
Regarding the Lich idea I don't see that happening to be honest. SE doesn't want to embrace healer dpsing as much as the community wants it to it seems and I doubt that will change even in the upcoming healer reworks. Although an indirect dps buff a la LS or PoM is possible I guess.
All in all I like that idea of a healer being built around a healing gauge like the other DPS classes and wouldn't mind using damage to built that gauge, however unlikely that is ever going to happen with the current design philosophy.
we do need a healer with a bit of angst to it
But Raise doesn't 'raise the dead', it awakens the party from KO.
If you want to see necromancy in FFXIV, play Tam Tara Hard.
I'd be completely on board with something a Witch Doctor, or Shaman job, that has a similar aesthetic, but Necromancer wouldn't work.
Except that neither of those has a precedent in Final Fantasy; arguably the positions of each might be better fulfilled by a Geomancer, which would fulfill a completely different playstyle and aesthetic.
Necromancer does, even being considered as a job option in prior entries, which is why it should not be dismissed offhand now.
As for whether or not Raise "raises the dead", I would consider that a matter of splitting hairs.
Well, the canon of PotD has Nybeth mentioning that Necromancy and White Magic both share the same inability to "truly" resurrect the long dead, with necromancy only being able to animate their empty shells.
However, there is nothing to say a necromancer could not revive someone who fell recently before their souls passed into the Lifestream, in the same manner as a white mage.
Similarly, D&D classifies resurrection magic as a form of necromancy, and even WoW gives their necromantic class the ability to raise fallen allies from the dead.
But this is Final Fantasy, a series with a long history of making it clear that raise doesnt raise the dead, it revives from KO.Well, the canon of PotD has Nybeth mentioning that Necromancy and White Magic both share the same inability to "truly" resurrect the long dead, with necromancy only being able to animate their empty shells.
However, there is nothing to say a necromancer could not revive someone who fell recently before their souls passed into the Lifestream, in the same manner as a white mage.
Similarly, D&D classifies resurrection magic as a form of necromancy, and even WoW gives their necromantic class the ability to raise fallen allies from the dead.
That's why it's called KO and not Dead.
Then please explain to me why Scholar and Summoner share a skill called Resurrection.
Further, a large part of the Conjurer questline is the concern that Sylphie's attempts to cast Raise will trade a life for a life.
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